Please add dynamic runway and taxi lights to fs2024 and fs2020. The static lit texture lights we have now is old and falls back to fs2004,fsx days.
Could you provide more details about what you mean by âdynamic lightsâ ?
Have you reviewed existing wishes related to runway/taxi lights ?: Search results for 'runway lights #official:wishlist in:title order:latest_topic' - Microsoft Flight Simulator Forums
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âDynamic lightsâ light up the ground and objects around the light source. I dont think ive seen any post about this.
But if you talk about the actual runway lights in the pavement, they are in RL very directional and do not light up the pavement around them âŠ
If you are talking about taxi way signage, they should light up the ground around them ⊠and I think they do so already - arenât they?
Dynamic lights, in the sense not only lighting up static geometry as runways and buildings are really expensive and you usually not do this for hundreds of lights on an airport. There are methods however to pull this off, but I think the used Zouna engine was not designed to handle that many lights dynamicallyâŠ
But realistically itâs not really necessary - in normal usage of the flight sim (other to playing a virtual plane photographer) you wanât see the difference as you are usually inside the plane where such lights definitely wanât have an effect âŠ
Dynamic lights are not expensive. The sim allready have thousands of them. But not on the rwy and taxiways that i think its strange. Its just the old fsx light blobs that doesnt look good if you turn off bloom. X-plane have had dynamic rwy and taxi lights since x-plane10.
Are you sure? I highly doubt it. But I donât know XP in detail.
I think we both do understand different things under âdynamic lightsâ - as already written 3 3D engines by myself, I can tell you, real dynamic lights are not light weight âŠ
Yes im pretty sure sir.m