Many of us are using external controls that interfact to SimConnect to control our aircraft. SimConnect events and vars seem to cover the vast majority, or can be rigged to do so in many cases.
But the inertial separator on the TBM is one of those annoying ones.
It can be triggered with the “ANTI_ICE_TOGGLE_ENG1” event, but that instantly switches the system on. The behaviour of the TBM is that the separator is gradually turned up from 0 to 100% over a span of 30 seconds, and back down from 100 to 0 when disengaged.
Via simconnect, ANTI_ICE_TOGGLE_ENG1 is a boolean value of 1 or 0. It would be nice if there could be something added so that we could reproduce the exact behaviour of the separator.
Actually the fact it turns on is Purely cosmetic. The SimConnect event only seems to turn on the MFD PFD indicators and nothing else. You can see by watching LVARS XMLVAR_InertSep1 Deployment and Active. if you use the cockpit switch you’ll see the event causes these vars to change and if you do some debugger work you can track some engine performance decrease when deployed and increase when turned off. It looked good on paper but as it turned out does nothing In Real Sim Usage.
I have read the TBM improvement Mod might address this but on my Sim setup the Mod causes near immediate CTD’s on SU7 so I removed it.
I don’t think the mod fixes this, but it may have been recently added. Typically I can get the separator to appear to turn on/off as @Crunchmeister71 says but the switch in the virtual cockpit doesn’t change and so I’m not surprised that nothing actually happens.
Would be nice to fix this, as it seems like the one thing in the TBM that i can’t properly map to a hardware switch.
Unfortunately, like I said, the separator behaviour doesn’t work correctly. It’s an instant on / off switch vs the 30 second ramp up / down of the real thing - how it actually works in the sim.
I haven’t yet found a var or event I can directly access to make it behave as it should.
End of the day, I really don’t care if the switch in the cockpit works or not when I hit an external switch. As long as it behaves as it should, I’m good. I have an Air Manager De-Ice panel for the TBM. Everything works correctly except the insep which works as I describe in my OP. I can’t get this one to work as intended.
Inertial Sep only works cosmetically unless you turn it on with a mouse click in the Cockpit, then it actually activates and does something. It is all handled internally with the new B-Events that we mere mortal do not (yet) have access to. You can however see the state using the LVARS.
Your external switch may cause the Inertial Sep to show in the EIS but under the hood nothing has actually happened.
The point is that WE as end users shouldn’t have to do this with every sim update when this gets overridden. This should be part of the base code for the plane.
I’ve added a thread to the AAU I Beta forum requesting this be added to the TBM. Extra votes would help bring some much needed attention to this horribly neglected issue while Working Title are in there working on it.