Its occuring on Xbox and PC in places that never received an update like Albania, Montenegro or Croatia.
The tiles are fed (streamed to the pc) from the severs (and cached in the rolling cache). It maybe that they are in the middle of updating the tiles in the Azure CDN, but I wouldn’t have thought it would take this long.
Yes it’s happening for months now and getting worse (more areas affected).
It wasn’t. It has been a thing for a loooong time. Mostly doesn’t happen for me now. Used to happen at some airports as well. I can’t remember what I did to fix it (if anything). Seems people get the problem at different times and now you’re seeing it. Definitely not a new thing.
This is not a minor issue! The game already looks bad on SeriesX! We have morphing mountains, popping scenery, washed out terrain… Now it’s almost unplayable!
Hi guys,
I have reported this directly to Asobo deve team few days a goo, as I’m sure this can be fixed on texture level to blend those in as I know this can be done as I work with textures as I used to develop them for some games projects and lots of times it can be fixed the down side is you need dedicated one or two people to get this done or even a team of 3-4 people to just zoom in to the fixing terrain issue.
Also see my post on it we’re I also show a quote noticing differences in terrain and anyone can see it, this is indeed an immersion braking issue and really would appreciate if Asobo team could look In to this not all at once but on most popular places counties and Portugal is one of them as it has quite lot places like this and my opinion on that is fix by just adopting new textures /photogrammetry to all south to north of Portugal then US some of places could be fixed by blending reworking textures at joints to make them look more natural fortunately there is lots of tools and applications can be used to get them done.
Thanks guys
And guys most importantly don’t blame Asobo or their team! They doing their best and they doing it for all of us so think wise prior comment we must help not bombard and overwhelm the team! They have priorities and work to be done so they get to this if not already to this issues.
I would agree, slow and low VFR flights are unplayable in areas affected by this problem.
@ChaiManNova Did you receive any answer from Asobo? It seems like a Bing maps texture mismatch problem. I hope it can be corrected.
Photoscenery can’t be 100% accurate, the review of the entire planet is impossible.
Different colors in tiles or clouds un the ground will be always present.
I noticed this issue flying this week in northern New Mexico along the Rio Grande. Very distinct border between light brown and dark brown tiles with straight line jagged borders.
We are talking about a circle of buggy LOD textures moving with your plane, not some cosmetic mismatches.
Please check out the first video posted here. That’s how Croatia and other countries look now.
Could you give me a specific area that you’re having the problem with so I can try it on my system please.
I get the same thing flying around Michigan, USA.
Very distracting and immersion breaking.
PC/Steam/Eastern Server
It seems that apart from tiles loading randomly, we are talking also of more than cosmetics , see [ChaiManNova] post. My comment was adressed to that.
In any case I don’t have the tiles problem over Croatia.
I haven’t flown in Croatia before, so went to Dubrovnik. The tile loading issue was immediately visible after take off. I thought that may be expected as I hadn’t been there before so it needed to download and cache the content, so I flew around the airport at a low level. Closed the sim cleanly, restarted and the same again. Next I created a manual cache area covering the airport and approach. It took about 5 minutes to download the data for the area at high level of detail.
restarted the sim and tried again.
The manual cache made no difference which is wrong. Its almost as though it isn’t caching any data for this area. Obviously I was only covering a small area around the airport, and I can’t comment on the rest of Croatia, but the caching isn’t working at all in the area I tested.
Building the Manual Cache
No difference…
can confirm, this happens at so many places, completely ruining every approach.
Example around MMMY, but happens at LOT of other places too:
Around OR23:
Same, see here:
can confirm, this happens at so many places, completely ruining every approach.
Example around MMMY, but happens at LOT of other places too:
Around OR23:
Came back to MSFS after more than a 6 months break, but things seem to get worse again with SU12.
Guess its time for another brake. this is not fun…
Found this happen yesterday out of Split. I usually don’t fly high and haven’t noticed it before in low altitudes but yesterday I took the Mig21 and climbed up to about 6000m and noticed the colours of these tiles changing as well. I wonder if it might have to do with Rex Accuseason?
nah, same issue without REX accuseason.
Same here, I’ve no REX or similar.