Aerosoft CRJ Yoke stuck 90 degrees to the right

I know there’s a few topics on Aerosoft’s new CRJ but I’m not sure if I’ve seen this yet.

My joystick while set in the neutral position results in the yoke being pushed 90 degrees to the right. I am unable to get it level again when moving the joystick. Has anyone seen this issue and know of a fix?

I’m guessing your using a Saitek/Logitech yoke ?

Sorry no. Thrustmaster Airbus side stick.

I have a thrustmaster too - did you ‘calibrate’ the joystick in Windows? if so - reset to default and apply - then reopen MSFS and reset all JS settings and bindings to default and save settings. Close MSFS and restart your PC - then open MSFS and test the controller with a flight.
If the problem is resolved you can reset any non-default bindings you like. but test each one.
Also - you will want to remove any and ALL other RUDDER related key bindings in your keyboard profile of MSFS. There can be no other potential conflict with the JS wrt rudder inputs

Can’t help I’m afraid.

I keep getting all sorts of ■■■■ from my saitek stuff. Have it in P3D too.

Usually takes calibrating in Windows and / or reinstalling drivers.

That’s why I guessed you had a Saitek !!! 8-)))

Let me try this however, it seems odd to me that I don’t have these issues with any other aircraft.

yeah there isn’t much wrt to these controller bugs (or any others) in MSFS that make sense.
But this made things far better for me - granted there is still some odd rudder fluctuation in some aircraft - not all. The Zlin Cub and C152 will still randomly twitch with no input from me but very rarely compared to the constant problem that it used to be.

This method however did completely stop the random pitch wheel full nose-down bug from happening.
I don’t know if you’ve experienced that one yet
You’ll want to ensure there is only ONE binding for nose trim up and trim down - whether that is a keyboard command, joystick binding, or other - just make sure that all other bindings than the one you want are deleted.