Ahhh... a little change in the Nvidia game filters turns hazy green into something more photographic

The constant green overcast was getting to me so I started experimenting with the Nvidia game filters through Gforce Experience. I used the color, contrast and sharpening filters to get something that I like a lot better than with no filter. I’m not losing any performance that I can tell (despite a brief loss of 0.1 FPM (ha ha).

Anyway, here’s the pics…


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would be nice if you could post the values you used:
Image sharpening: 50%
Color: ???
Contrast: ???

Oh yeah… sorry about that. Coming up…

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Here’s the screen shot of the settings. It’s a bit “blue heavy” but better than the green overcast for me at least. Different monitors will get different results but maybe this is a good start if you haven’t tried this yet. I just added three filters (Sharpen, Color, Brightness/Contrast) and made a few adjustments. I didn’t change anything else.

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Its weird, im looking out the window now, and the top pic matches whats outside now. Guess everyones monitor and settings are different

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Digital Vibrabrance is the option to look though Satan’s eyes, knock it back at LEAST 10%

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I have been doing that for a while, it is great.

Somehow I like the original colours better, they look more natural to me, like what you would see in real life on a hot day, especially the ground textures at airports

Picture 2 looks too cold to me, but that’s just personal preference…

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The original looks better to me, tbh.

I was taking screen shots of my bumping down the digital vibrance 10% and brightness by 5% and how to me it knocks off a bit of the cartoonish nature and then I realized it’s going to look completely different on your monitors.

For me I will not install that nVidia bloat and keeping it simple works best for me.

We all could probably use a physical calibration tool as in a color correct test image on paper to compare to an identical digital one on our screens.

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It’s definitely “blue heavy”, I’ll have to dial that back a bit but up in the air, all the green roads are basically, well, not green or as green. It’s a very green game

The issue, to most of us in HDR, is the exposure and/or gamma settings, not the color.

It’s way overexposed particularly in the cockpit. Nvidia allows us to lower exposure, contrast and gamma to make it a bit better/more realistic but it’s still a shame this sim doesn’t provide better HDR options.

On my monitor your top image looks correct colour wise, the bottom is over saturated hence blue looking asphalt.

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I have three monitors on my set up and all are different without colour adjustment in some form or another.

I wish we could use these settings for specific programs. Since I also do photos, I’d have to constantly alter the settings back and forth. Also am not a fan of GeForce Experience.

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I know B&H Photo once had the calibration kits but that’s way back when the digital part came on CD

Gforce Experience does change things it does not need to do but I just do what I want with it and I do not call it bloatware since it takes up less than 0.01% of my ssd. The changes I do for colour are good so I use it.