AI Behavior Observances

:wave: Thank you using the Bug section, using templates provided will greatly help the team reproducing the issue and ease the process of fixing it.

Are you using Developer Mode or made changes in it?

Yes

Which aircraft are you using that experiences this issue?

Doesnt matter

Brief description of the issue:

With each S15B release, I have noticed a trend that there are 1) fewer AI being spawned, 2) AI have missed taxiways/taxied past the taxiway, or just taxied around the airport aimlessly, 3) planes are taxiing through other planes, 4) planes get stuck on runways and eventually disappear, but not before causing go-arounds, and 5) AI continue to disappear despite having plenty of parking spots with correct sizes available. I tested at multiple times of day, a plethora of airports, all defaults (some with custom personal mods), and the actions are the same. These actions are not observed when using AIG or FSLTL. The first beta had the best overall behavior from what I can remember, also while providing lots of accurate AI.

Provide Screenshot(s)/video(s) of the issue encountered:

Dead LAX in the middle of the peak afternoon rush.

Traffic landing on top of each other before AA does a go around.
image

Honolulu late morning.
Screenshot 2024-03-08 154949

Detailed steps to reproduce the issue encountered:

Load up the sim with live traffic enabled and watch.

PC specs and peripheral set up:

Are you using DX11 or DX12?

DX-12

Are you using DLSS?

Yes


:loudspeaker: For anyone who wants to contribute to this issue, Click on the button below to use this template:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

Are you using DX11 or DX12?

Are you using DLSS?

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

Provide extra information to complete the original description of the issue:

AI aircraft are stuck and not vacating the runway, takeoff from the taxiway, takeoff without clearance, sometimes only see the aircraft lights until very close, VR or 2D it’s the same

Are you using DX11 or DX12?

DX11, 7900XTX, 5800X3D

Are you using DLSS?

NO

If relevant, provide additional screenshots/video:

Only the lights can be seen, no airframe

No takeoff clearance

:wave: Thank you using the Bug section, using templates provided will greatly help the team reproducing the issue and ease the process of fixing it.

Are you using Developer Mode or made changes in it?

No

Which aircraft are you using that experiences this issue?

Brief description of the issue:

Traffic collides with each other at busy airports during Taxi to the runway

Provide Screenshot(s)/video(s) of the issue encountered:





Detailed steps to reproduce the issue encountered:

Spawn in EDDF with Live Traffic On

PC specs and peripheral set up:

Are you using DX11 or DX12?

DX12

Are you using DLSS?

Yes


:loudspeaker: For anyone who wants to contribute to this issue, Click on the button below to use this template:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

Are you using DX11 or DX12?

Are you using DLSS?

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

Provide extra information to complete the original description of the issue:

This is something happening more frequently since SU13. AI are too late to detect other aircraft.

Are you using DX11 or DX12?

DX11

Are you using DLSS?

No

If relevant, provide additional screenshots/video: