Air Traffic visibility culling kills realism. LOD not respected, graphics logic culls traffic indiscriminately

ok, may be true. But vanishing in 200-300m is gone now with the update. That was very annoying.

Others are able to do something like that, much further than just 5km. VATSIM injected XP12.
And again, the reason might be—and I’m not expecting MS/Asobo to be completely honest about it—to make it run on 8x Cores @ 3.6 GHz, 10 GB GDDR6, 1.565 GHz RDNA2 GPU, which, for anyone thinking clearly, would be a significant limiting factor.


so for now no solution from Asobo as far as I understand. I have SU2 and I still don’t see planes in cruise, on the ground I see them but after a while they take off, they disappear and I never see any condensation trails.

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So what is the status after new SU3 update.

Still the same and we are not able to see contrails when we are waiting for PAX to board and we are looking from external view on the sky ?

And what about cruise level ? Planes within our vicinity cca 20-25nm still not visible and no contrails visible too ? Still maximum visibility below 8nm ?

Or they finally fixed it and it is how it was in MSFS20 ?

Still not very good, I hardly see any aircraft on 2024 and even on Tcas they only show close range.

currently on a flight in my area has around 30 aircraft and not one showing

See related report: Does online traffic appear on your NDs (TCAS)?

Also still no fix in su4beta with this issue.

Personal Comments and Observations

Concur. ATC isn’t finished giving me Traffic Advisories and the contrail and target literally goes poof right before my eyes. The Cull in SU4 is really aggressive.

Still a problem in SU5.

Air Traffic is only visible when very close to the player, and sometimes they don’t spawn at all. This is very noticeable at night, where you can’t see any lights flying.

Even close to airports, or busy areas, you can see maybe 10 aircraft in the avionics screens, but if you look around, you don’t see any of them.

In very rare occasions you can spot one aircraft when flying close to you, but even those sometimes dissappear in from of your eyes lol.

That wasn’t a problem in 2020, you could see Aircraft flying well into the 20-30 NM range.

That must be fix it is really annoying !!!after 5NM no aircraft anymore !!! In the night you don’t see like was in msfs2020 lights from another traffic nav/strobe lights !!! It feels empty !!!

*Fix the multiplayer traffic on msfs 2024*

absolutely, its so a immersion killer! Hey MSFS Devs are you hear us? In 2020 Traffic was insane, now it feels so empty..

In the last Developer Stream they showed this bug as “No Repro”.

Like, seriously, how they are not able to reproduce air traffic spawning and de-spawning in front of them xD Just playing this game on console is enough to see there’s a big problem with life traffic.

Just an(other) slice of personal opinion here, but it’s probably time to give up on AI traffic in FS20/24. If they had any interest in (seriously) addressing it, there would have been much more improvment by now.

It’s been that way since the start, lip-service and very little tangible work. Now that other 3rd party devs are in the mix I’m sure there is even less interest in resolving the ongoing issues. The problem for Asobo is the ‘compaints’ (I imagine that’s exactly is how Asobo internaly feels about our traffic concerns) are a large enough segment that they can’t simply ignore it publicly.

AI traffic is not going to be ‘fixed’ by Asobo despite what they have been promising for lieteraly 6 years now. (Asobo), if I am mistaken or just flat out wrong about this please officially reply to this post.

AI traffic, or more correctly, lack of ‘working’ AI traffic (and ATC) is THE ONLY reason I did not and will not buy 2024. Good AI/ATC is also one of THE reasons I bought 2020 at the start, I got left high and dry regarding AI/ATC in FS2020 and don’t feel like paying another $100+ dollars to relive the experiance in 2024.

The problem I’m facing, at least on Xbox, is that both Live Traffic and AI Traffic are bugged. I don’t mind using one or the other, but I want to be able to see other Aircraft in the distance, just like in 2020.

There was a SU5 beta build that was awesome, it showed for the first time since realese AI Traffic working. I could count like 15 other aircraft flying weeeeell beyond the distance. It was awesome!!

Unfortunately, in the last beta build they deactivated or bugged again AI Traffic.

Hopefully they’re working on it, as they now changed the name of AI Traffic and added “experimental”. We will see, I just found mind-blowing that this didn’t get addressed before, and most people don’t even acknowledge the problem.

AI Traffic (experimental) only covers GA traffic atm and it is quite good with the latest build. Hope they add airliner traffic soon.

It’s fantastic to see other aircraft flying around again, even if they’re only GA. The problem is that I can’t see any of them in the avionics screens. Do they appear to you in the avionics?

No they are not because only live traffic will show OR simconnect based traffic (FSLTL etc). However, you can see those with littlenavmap and install littlenavmap EFB addon so you can open littlenavmap in your EFB.

Unable to do that on Xbox unfortunately :pensive_face:

I’m asking because I remember AI Traffic showing on the screens in 2020. Let’s hope they can bring that again soon

I dont think AI OFFLINE traffic has been shown on screens. Only if simobject injected traffic will show since MSFS 2020.