Aircraft too pitchy - Logitech Extreme 3D Pro

Just wondering if the amount my aircraft bounces the pitch axis is the same as what other users are experiencing? I’m using a brand new Logitech Extreme 3D Pro yoke, with sensitivity set to -45% in both directions on the pitch axis, deadzone at 4% and Neutral at 0.

The screen recorded video shows some circuit patterns flown in the default C172, experiencing continual ‘bobbing’ or ‘bounce’ or exaugurated vertical pitch movements despite being trimmed out without moving the joystick. I’ve noticed flying all propeller aircraft requires unrealistic very tiny and deliberate control inputs on the joystick, particularly during short final slow flight, when in the real world, larger more regular movements are required to finesse a landing. Flaring in the sim is especially challenging, with a tendency for all the aircraft’s nose to rise up at a rapid rate during the same sort joystick input that was acceptable for a standard landing in FSX/P3D.

This was recorded after this mornings patch was installed (v1.1.11.0) which I thought address flight control issues. The first circuit was with FS2020 setting governing my pitch sensitivity, and the second circuit showing FSUPIC7 controlling them with a gentle slope set- although both seem to generate similar unsatisfactory results.

Looking forward to hearing what others think about this video and if there are any adjustments I can make for a more satisfactory experience!

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Same issue here using two different joysticks. I filed a Zendesk report about it. I haven’t flown much after yesterday’s update but by looking at your post, the issue is not fixed yet.

My extreme 3d pro is not pitchy enough. I can’t get a c172 to pitch up more than 10 degrees. It used to work fine, but after one of these updates it became unusable. There are times when I’m going 100 knots on the runway and can’t get the plane to take off even pulling full back on the joystick.

I have the same joystick and -35% worked ok for me. But then I bought the new Thrustmaster Airbus joystick - absolutely perfect, fantastic, and so many buttons! Cheers.

was thinking -50% will be ok, but hit a sweet spot with -10% on both axis, 0% rudder. Love my 3d pro :smiley:

I notice that my flight model got switched to “Traditional” from Modern.. Check to make sure you Flight model - is Modern.. night and day difference.

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I was just about to start a new thread for the same reason. I was flying the TBM and I was having a horrible time getting the pitch trim to hold the plane at altitude. I’m using a Saitek X52 joystick but I’ve had the same problem with my Saitek Cessna yoke. I thought the control might be set wrong, but even when I used the mouse to turn the trim wheel I got the same results. It seemed like no matter how small the input was, it changed the trim by a large amount. This was happening with the latest version.

Anybody else notice that it seems to get worse after using the autopilot? After it is turned off the plane really seems twitchy in pitch.

@ab353, yes, I use the command “Elevator Trim Axis (0 to 100%)” set to a joystick button for elevator trim. It seems to set trim for take-off and/or cruise, and I also use it in flight whenever the elevator trim goes a bit crazy, like after I turn the autopilot off. I love that command! Cheers.

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