All my planes are stuck on the ground

Hi All,

I did a clean install on my new M2 SSD of MSFS. I have zero addons/liveries/whasover installed in my community folder. The reason of this clean install is that I have an issue that all my planes are stuck on the ground. When I release the parking brake and going full throttle nothing will happen (apart from the RPM going up). Afther a clean install on a new drive I still have this issue. I’m running out of ideas to solve this. Any of you experienced this?

I don’t use Developer mode

PC Specs
I7-10700K
32GB RAM 3600MHZ
Nvidia 3090
M2.SSD 1TB 970 EVO SAMSUNG
Steam version MSFS2020 (Up to date)
NVIDIA driver 466.11

It almost sounds like you’re in “Active Pause” when you spawn.

Also tried that. It isn’t on active pause either :frowning:

I have set flight model to Modern. I never changed this. I’m making use of Modern since the sim was released. I’ll reset all my bindings and give it a go. If that won’t help I’ll create a video and post it.

I made a video. I hope this will help.

Thank you for your support! I did reset everything as you described. without any luck. Let me know if I need to create screenshots of settings. All my controller settings are on Default. I don’t have any presets

I changed my brakes on my joystick to a different button and that seems to did the trick. For now, it’s solved. Thanks all for the support and your time. <3

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I have this issue after WU4 - after landing my panes stop on the runway or taxi way and do not move at full throttle. I believe this is to be related to the known bug that when you open an options window during a flight all your configured axes a setting to 50% of their travel. People usually notice this when their mixture or throttle goes to 50%. However, if they have rudder pedals with brake axes, like me, it looks like they may face this situation. When this happens to me I apply and reapply parking brakes and sometimes this helps and sometimes not and I have to restart the sim.

Sounds like pedals bound to an on/off binding, rather than an axis.

So, I think I have this same issue. I got a new motherboard, CPU, RAM and SSD on Sunday and spent the afternoon into evening putting it in my old case. I did a clean install of MSFS, non of my old drives were reconnected. I added nothing to my Community folder and changed no settings. Steam did bring over my old controller settings. But I noticed a few of them weren’t working and didn’t appear in the control setting as set to anything. I tried to take off from SFO in an Xcub and I was stuck to the ground. I checked the bindings on my joystick were there and they were, just as before. They did not release the brake. I just went into slew mode to get up in the air and I flew around a bit, VERY happy with my new frame rates. And I had to go to bed.

I’ll try reassigning the brake toggle tonight if I’m stuck to the runway again.

Man, I was hoping a fresh install would SOLVE all my issues, not ADD TO THEM!

Well, not sure what changed, but I didn’t have this problem flying various aircraft at various airports last night.

I guess nobody has an answer to this issue yet. My c208 is at a parking gate, throttle is full and I’m watching it sitting motionless with wheels spinning. This must be a bug, it happens at random times no matter what plane. It’s a real pain when you’ve spent significant time planning a flight and running through a full checklist - to simply not move.

Switch your flight model back to the default, of Modern.

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I don’t understand what you mean

I think I grasped it eventually. I will give it a try, thank you

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THIS***omg thank you

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That’s a very old issue, which I think only came about because if you switch it to Legacy it activates all these “realism” sliders. It was only supposed to be used for FSX era planes ported across to MSFS, and should not be used for planes built with the new SDK.

But it still persists. To my mind Modern sounds better than Legacy.

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