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Are you using Developer Mode or made changes in it?
no
Have you disabled/removed all your mods and addons?
yes, the same
Brief description of the issue:
Interior of model doesnt use the same LOD like external model for default “pan” view. If you zoom out, you can see it perfectly. The issue is very visible in VR mode in default position (pan). As soon as I turn on the VR mode, the interior of the AN-2 becomes a dark hole, the windows disappear, also the characters of the pilots (disappear), and the texture of the windows turns black. There is no zoom in VR, so the LOD is broken here, which does not load the model and textures - interior. Even windows aren’t transparent. There may also be another reason, the external view is too far away from the model in VR. Let me just remind you that VR does not have zoom in MSFS so I can’t correct it. My LOD setting is default for MSFS, so =100%.
Provide Screenshot(s)/video(s) of the issue encountered:
Example from VR view - default postion. Here looks very small but when you wear VR its very visible and its very annoing - black cockpit :frowning even on default distance:
Detailed steps to reproduce the issue encountered:
The best way, use VR view. You can zoom out on 2D view, but in 2D you need to zoom out quite far.
PC specs and/or peripheral set up if relevant:
above average
Build Version # when you first started experiencing this issue:
1.31.22.00
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Do you have the same issue if you follow the OP’s steps to reproduce it?
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If relevant, provide additional screenshots/video: