Are controller profiles retained following reinstall?

Apologies if this is covered elsewhere, but I couldn’t find anything specific.

I’m hearing a lot about the benefits of reinstalling FS2024 from scratch, and although I’m not experiencing a tonne of CTDs, I’m prepared to give it a go to see if it does anything to help with performance.

Before I do, though, and to be fully prepared for the consequences, does uninstalling FS2024 remove all your controller profiles? Or are these retained in the cloud in association with your XBox ID?

I’ve got the Steam version of FS2024, in case that’s relevant.

I have heard they are retained …but not sure which version they were using!

I am resisting doing this though for the same reason!
I am not experiencing any issues that I know of …so happy to leave it as is!

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Yes, On Xbox they are retained. Haven’t checked it on PC.

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Personally I would have thought they would have been retained. But then again I’m assuming profiles are saved in the cloud.

I can confirm on PC that they are retained as well.

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Hi @MysticKite ,

Thank you for your post! Your topic has been moved to a sub-category of the User Support Hub

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Reinstall complete. Relatively painless, certainly showing one of the benefits of FS2024 being cloud-based. Controller profiles/configs retained.

Being a steam install, after uninstalling, I deleted the Limitless folder from SteamApps/Common entirely and the Microsoft Flight Simulator 2024 folder from AppData/Roaming.

And did you see any overall benefits ?

You may have to restart your pc after reinstall, i did not and lost all my settings, controll sepups…:flushed:
But after pc restart the sim synched everything, so my settings and controlls are back. :blush:

I used up available time yesterday doing the reinstall etc, so I haven’t had a proper chance to test it. I’ll let you know… My hunch is I won’t notice a discernible difference. The other challenge with FS2024, I find, is the experience can vary wildly from session to session, even in the same flight, so it may be hard to come to a definite conclusion.

I also have a hunch that Steam might provide a better, more stable platform from which to install and run the game and the rationale for a reinstall may not be the same as for those who install and run via Xbox games on PC. My decision to reinstall was more out of curiosity than necessity.

The other thing is I’ve decided to push my RAM up from 32Gb to 64Gb. I noticed in the FPS display, after latest update, I was exceeding max physical RAM occasionally. RAMs one of the cheaper upgrades so thought I’d throw a couple of new sticks in the box. I know VRAM’s another issue, but I’m convinced there’s a graphics error bug, or poorly optimised programming, there, and I’m not prepared to rush into upgrading a perfectly decent 3080Ti. Anyway, the new RAM comes today, so I’ll get that fitted.

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I would be interested to know if the extra RAM does make a difference.
Running on 32Gb here …which seems ok (3060ti here)…but often wonder if going up to 64Gb would improve anything!

Thanks for the reply and good luck !

Just to round things off, I’ve finally just finished my first flight since a) reinstalling, b) increasing RAM to 64Gb.

For context, I flew Fenix A320 from Pyreegue’s EGPHv2 to iniBuild’s EGSS (payware vs WU version). I flew with BeyondATC with traffic using FSLTL models; traffic settings at level 3 across the board

I have customized high-end graphics settings, tweaking LODs, reducing terrain resolution to medium, ray-traced shadows off, clouds Ultra. TAA with in-game vSync at 33 fps.

For the most-part, 33fps held through-out, only dipping down to 30fps on final approach in EGSS. That feels better to previous experiences. I particularly noticed EGPH being stable locked at 33fps for the first time.

So, happy with that. But, with so many variables at play, I wouldn’t like to commit to any of the measures I’ve taken making a material difference in and of themselves.

The adventure continues.