ATR 42/72- Minor modelling and animation inconsistencies

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Are you using Developer Mode or made changes in it?

No

Have you disabled/removed all your mods and addons?

No

Which aircraft are you reporting an issue about? (Please also add the proper tag for it)

ATR 42/72

Brief description of the issue:

-1. Around the entire main landing gear area, there are quite large gaps between the inner panelling and outter fuselage. You’ll find it alongside the main gear compartment aswell as the gear doors.
-2. Same for the rear door.
-3. In the cockpit, the Firs Officer’s sunshade has it’s hinge inverted, thus not connecting to the bearing.
-4. There’s a quite substantial gap between the props and the engine cowling on both engines.
-5. On the top left of the cockpit door towards the cabin, there’s a cable that animates together with the door when opening, whereas it should stay static.
-6. There is a layer of screws on the cargo door that misses it’s door opening animation.
-7. The cockpit door area shows some very sloppy work. The door hinges are placed to far inside the doors, resulting in clipping when opened. Also there is a bunch of panels protruding through the panelling, some excess baked shadows and gaps.
-8. The middle section of CBs has their numbers floating.
-9. The outter skin and inner pars of all the doors tend to animate out of sync. On the 42, it’s consistent behaviour on the main entrance door. It’s very rare on other doors.
-10. The cargo door hinge is missing animations.
-11. The hinge of the cargo door strut is missing faces on the end cap.

Provide Screenshot(s)/video(s) of the issue encountered:











Screenshot 2023-05-22 232210

Detailed steps to reproduce the issue encountered:

Load ATR 1.0.8

PC specs and/or peripheral set up if relevant:

Build Version # when you first started experiencing this issue:

1.32.7.0


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