ATR - The in game throttle position does not match the real hardware throttle in flight when in the FL Stage

Are you using Developer Mode or made changes in it?

No

Have you disabled/removed all your mods and addons?

Yes

Brief description of the issue:

This is a visual bug in the ATR. If you select “My throttle has no reverser” When you are on the ground if you set your throttle to idle it goes to the GI setting which is correct. When in the air the animation for the throttle locks the throttle at the FI setting which is also correct, the issue is when its locked here the physical hardware throttle is at 30% you can reduce your throttle to idle and it will reduce the plane to idle but the animation for the actual throttle remains in idle during this phase (Please watch the video below as its easier to explain)

Provide Screenshot(s)/video(s) of the issue encountered:

https://clipchamp.com/watch/ypmHsiU7xjU

Detailed steps to reproduce the issue encountered:

  1. Set the default throttle up with (My throttle has no reverser)
  2. In flight reduce the throttle to the FL Phase
  3. Check the torque value its at 30%
  4. Fully reduce your physical throttle to 0%
  5. Notice the animation stays at idle but the aircraft torque reduces

PC specs and/or peripheral set up if relevant:

Thrustmaster Warthog HOTAS

Build Version # when you first started experiencing this issue:

1.32.7.9


:loudspeaker: For anyone who wants to contribute on this issue, Click on the button below to use this template:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes I have exactly the same issue and it’s 100% reproducible.
I have a Thrustmaster HOTAS Warthog too.

Provide extra information to complete the original description of the issue:

Both ATR 42 and 72 are affected.

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Reproducible on a VKB Gladiator NXT joystick, Winwing Orion2 F/A-18 throttle and VKB T-Rudder pedals, using SPAD.neXt for controls.

Provide extra information to complete the original description of the issue:

N/A

If relevant, provide additional screenshots/video:

N/A

In the meantime, maybe try to use the reversers in a different way. I have a Warthog throttle and use the exact same method, detent insert, that I use for the A320, with the reverse thrust on the same axes.

I basically place the idle position further up the throttle axes, so that there is some room below for reverse. The Notch and Ramp detents seem to align pretty close to where the CLB and Flex detents for the A320 are, so I’ve calibrated them that way. To make the most of this method, you might want to get a physical detent insert, as with that, even in VR, it is very easy to find Idle, Notch and Ramp.

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes. ATR 72-600 on Xbox series X with Velocity One Flight Stick.

Provide extra information to complete the original description of the issue:

Also similar issue with Gust Lock. Set up to use reverser on same axis. On the ground Flight Stick and Visual Throttle agree from full reverse to max throttle with Gust Lock and Flight Idle Stop disengaged.
With Gust Lock and Flight Idle Stops engaged visual throttle won’t move once throttle is advanced beyond Flight Idle but engine responds to full throttle movement from idle to max. Same behaviour in the air.

If relevant, provide additional screenshots/video:

This as been marked by the developer as by design.