Auto Depth of Field not working

Hi all,

I am using Nvidia Filters for MSFS 2024 but noticed that my Auto Depth of Field (“ADOF”) function isn’t working. I.e. when I turn it on the cockpit and scenery items in the distance still look the same as before, there is no blur depending on focusing on close or distant items.

A while ago I realised that it could relate to not having the ‘Depth of Field’ setting to Maximum in the MSFS settings, so I set it to Maximum, however this time this didn’t fix it.

Any ideas which settings I need to change? The other Nvidia filters are all working well.

(Btw I have the same problem with Reshade. Reshade filters generally work but Depth of Field filters don’t.)

Thanks,
Christian

Dont use TAA, it broke the depth rendering (Tested on Reshade Depth Analyzer) . use DLSS Quality Instead..