Awful Ghosting when Clouds are presents (TAA ON or OFF) with Video

Are you using Developer Mode or made changes in it?

No

Have you disabled/removed all your mods and addons?

No

Brief description of the issue:

Awful Ghosting Caused by Clouds with TAA On or OFF.

Provide Screenshot(s)/video(s) of the issue encountered:

Check Videos below:

See Tail Ghosting with clouds ON/OFF
https://www.youtube-nocookie.com/embed/y4DOrIkgUpg

See Glared Shield Ghosting with clouds ON/OFF
https://www.youtube-nocookie.com/embed/kZaaJWBbpdE

Detailed steps to reproduce the issue encountered:

Move camera very fast with a lot of clouds

PC specs and/or peripheral set up if relevant:

Build Version # when you first started experiencing this issue:


:loudspeaker: For anyone who wants to contribute on this issue, Click on the button below to use this template:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes, it has been an issue for as long as I can remember.

Provide extra information to complete the original description of the issue:

I use DX11 with TAA. It’s especially bad during clouds as OP shows.

If relevant, provide additional screenshots/video:

Exact same effect as shown by OP

Looks like a hardware limitation to me and should be correctable. Can we have a video with the devmode fps counter showing and all caps removed?

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Lovely performance otherwise, I’m really lost on why this is happening, have you an elgato PCIe card, a 2nd gpu or are you running exotic programs? Shadowplay, GForce, the list is endless, I’d even include your controllers as suspect. All I know is I’ve never seen this with my meagre set up.

As it shows up in recordings it should rule out your monitor or HDMI? cable but we can’t actually rule them out because of GSync etc. I guess it might be worth tuning up your quality settings to fly at around 60fps but keep the same balance between cpu and gpu, maybe upscale to 4k.

I can’t speak for OP but to answer your questions since I have the problem, I do not have a video capture card, no 2nd gpu, no recording programs (I’ve even removed GeForce Experience). My monitor is an Asus 1080p 144khz freesync, but I’m running it at 60khz since I get no benefit at higher refresh rates given my FPS never goes above 60ish, 40-50 in busier areas. I do have it plugged in in a way that I could see causing problems however:

  1. It’s my second monitor in a 2 monitor setup (only this one is used for flight sim, mind you)
  2. It’s plugged in to the secondary port of my GPU which is a GeForce 1080
    a. The 1080 has 5 ports: 1 HDMI, 1 DVI, 3 DisplayPort.
    b. My main monitor is HDMI only, and plugged into the only HDMI port.
    c. My second monitor (the flight sim monitor) has only 1 HDMI in and 1 VGA in. In order to run that monitor from my GPU, I’m using a DVI to HDMI cable.

I’m going to test the sim running on my primary monitor which is HDMI only. I’ll also try making the sim monitor my main monitor and run it directly HDMI<>HDMI.

Phew … somewhere in there is the answer but if your monitor can only display 60fps you should really cap it there and see if it still ghosts, I can’t see the advantage of such a high fps.

It’s capped at 60 in sim, not sure about through the nvidia control center though. I’ll see what changing monitors/cables does first.

All I can say is maybe as I all I have is two TV’s neither of which can display more than 60Hz

Oh and I’ve just noticed somehow I’m talking to someone different, my first answer was to Smiley :smile:

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Just a quick question out of curiosity while I test my monitors, have you tested this behavior in cloudy weather doing the same fast panning OP shows? I ask because I mostly notice this with TrackIR in cloudy conditions because the view is always moving a bit. I’m not at all doubting that you don’t have the problem (I suspect most people don’t or we’d hear a lot more about it), just curious because some days I forget it even exists until I am in cloudy weather with TrackIR again.

Edit: Switching monitors made no difference, so it doesn’t seem to be the cables or monitors, as they are very different. That doesn’t mean it isn’t the GPU itself or some setting, though. I’ll continue to test some stuff. Here’s a video I just took, same behavior on both monitors. It’s particularly noticeable around the 15 second mark with the light post.

MSFS ghosting in cloudy weather - YouTube

I haven’t tested specifically for it but I would have noticed. For head tracking I use a cheap 60fps webcam and an even cheaper (free) Opentrack and Aruco solution. The only drawback is remembering to take the 20cm slab of cardboard off my head when answering the door :rofl:

Edit your video doesn’t work probably because of your publishing setting, it must be visible to those with the url

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The amount of Zoom meetings I’ve joined accidentally still wearing my trackir bug antennae :laughing:

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I’ve tried editing the URL, it’s unlisted but it should work now :crossed_fingers:

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I have these artifacts here too since a long time now.

IMO thats nowhere near as bad as Smiley’s. If I’ve ever had it i’ve not noticed but tbh I really am the type not to worry about occasional glitches… or no money … or a nagging wife etc. :scream_cat:

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I think the worst examples of it during flight are when looking around while flying something with a lot of wires (biplanes for instance.) In most modern aircraft it isn’t too distracting. When flying anything with a lot of doodads sticking off of it, I tend to avoid clouds. Worth noting too it seems to mainly happen with dark clouds, not really noticeable otherwise (likely because of how bright the ghosting itself is though.) Granted, I try to avoid most clouds anyway since that’s what I’d do IRL.

It’s always nice to talk to real pilots, they always seem to be more understanding of the monumental task the MSFS devs are faced with. Anyway I reckon you’ve already pointed out where your problem is so I think it’s just a case of pinning it down… It’s silly o’clock over here in Germany and I’ve a busy start tomorrow, I enjoyed our conversation but even us insomniacs must sleep sometime.

Goodnight.

I have exact same issue starting from SU10.
It appear also in cockpit on dashboard when moving camera, panning.

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I’ve come to the conclusion you need to either give the cpu (mainthread) more work or the gpu less. If you have HT/SMT disabled I suggest enabling it again.