ISSUE DESCRIPTION
When landing on the agriculture mission truck helipad, the already too small pad, it seems, is not a solid plane for the entire surface area.
Admittedly, it wasn’t my best landing in the H125 screenshots, but the skids were overlapping the pad sufficiently so in real life the aircraft would have stayed on the helipad. For the R66 pic I was on the pad entirely.
However, due to lacking collision detection the edge of the pad is not a solid object for the H125 skids, so the center of gravity is then just over a tipping point. During the fill-up cutscene, where controls are locked, the aircraft starts to clip inside the pad on the edge and tilt slowly. By the end of the scene the entire helicopter has fallen of the pad, yet, no crash is detected.
If I may suggest solutions besides fixing the collision detection:
- Make the helipad !!larger!! Yes, there are agriculture missions in real life that use this size of pad, but this is not the only way to do it, nor the only size. Or at least make a bigger pad a selectable option!
- Add the option to land next to the truck to fill up
- Make MSFS don’t lock the controls during the cutscene, remove the cutscene or add auto stabilization, so one has the opportunity to take over where left off.
Crossover to my other bug report: For the small pad to be a fun challenge, the ground effect simulation needs to be improved further with structures smaller in foot print as the rotor disc not being recognized as a wide open flat surface. The airflow should be simulated in for example discrete sectors, so a small pad on the front only leads to a small portion of ground effect, just enough so it can be “felt”. When hovering above the truck much of the fuselage is overlapping it, so actually most of the rotor disc “sees” a hover just out of ground effect. This will make the handling much more stable and the landing more easy and true to real life!
If applicable, which aircraft is experiencing this issue:
Tested here with H125. Happened with the R66 as well before SU1 Beta.
[PC Only] Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?
Not relevant.
FREQUENCY OF ISSUE
This depends on an unknown factor of collision detection. From user perspective I cannot say exactly. But given the center of gravity of the helicopter being located off the center of the helipad it seems to happen more likely.
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
- Take an agriculture mission
- Approach the truck
- Land on the truck with either the front or back end of the skids near the pad edge
- Notice how in the fill-up cutscene the helicopter starts to tilt off the pad while clipping inside the pad
YOUR SETTINGS
Not relevant, this is a vanilla MSFS 2024 (SU1 Beta) issue.
What peripherals are you using, if relevant:
Stick, Collective & Pedals
[PC Only] Are you using Developer Mode or have you made any changes to it?
No
[PC Only] What GPU (Graphics Card) do you use?
Not relevant
[PC Only] What other relevant PC specs can you share?
Not relevant
MEDIA
See screenshots below.
[END OF FIRST USER REPORT]
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