I can add these objects, but in-game they do not light up.
Clearly I’m missing something obvious, but I’ve yet to see an option to make them work.
That’s a great question, me! It seems the beacons need “add beacon” to make the lights work.
The REIL systems appear to be broken or a step is still missing.
Love to have someone other than myself answer the question meaningfully, though.
The reils don’t seem to work unless you also set an approach light system. I did a Zdesk ticket on this.
Yes, I submitted the bug, too.
Basically, if a runway has ApproachLights system=None, the scenery save command deletes the line (Gee, thanks).
What I do is save the code for the runway, when I’m ready to compile, I save the xml file, then I edit it (Notepad++ is a good option) and add the line back in before I hit the “Build Package” command. Here’s an example line from one of my airports:
<ApproachLights end="PRIMARY" system="NONE" strobes="0" endLights="TRUE" touchdown="FALSE" snapToGround="FALSE" reil="TRUE" offset="0" spacing="0" slope="0.000000"/>
Every time I save my scenery, I have to add that line back in again.
Hi everyone,
This issue has been fixed in the scenery editor. It will be available in a future update.
Thank you for your feedback!
Excellent!