Best 'add on activities' to truly learn and practice (small single engine AC ie CS172)

Long story short - I never was a fan of flight sims before but having a beefy PC (joys of being an adult!) and enjoying VR I decided to give MSFS2020 a try on release and while I haven’t spent 1000s of hours in it, it absolutely opened up a new door for me. I traded my HOTAS for a cheap but functional Logitech Yoke system and should get the rudder pedals shortly. I don’t care much about Airliners at this point and would like to actually learn to pilote with the possible goal of eventually taking on my private pilote licence (a big maybe). I just returned from a ‘discovery flight’ and loved every second of it. Relating the IRL experience (albeit obviously extremely limited in terms of interaction) to the VR now also changed a lot and actually made the VR experience even more impressive - I’ve run over the same ‘trip’ we did over in VR and it was incredibly close to the real thing (thanks to the latest world update).

All this to say, I find the training material in MSFS2020 to be extremely limited and rather disappointing. I truly believe this piece of software could be incredibly helpful in preparing myself for potential true classes if it had some more interactive tutorials. Are there any ‘activities’ or plugins or some sort out there that can be purchased for this purpose ? Simulating failures, learning to us the tools indepth, piloting beyond the tutorial etc ? I have bookmarked a bunch of youtube classroom tutorials which seem nice but would love to have something baked in MSFS.

Thank!

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You might want to take a look at this:

I’ve not used it but keep getting marketing emails from them. Sounds pretty in depth and integrated / accessible.

There are also a few things like this for VFR / IFR / Navigation on the Marketplace and other vendors (by FS Academy)

(This company I believe actually made the official tutorials for Microsoft but their paid packages will be more in-depth).

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@xAstralmindx385

I hope the following information helps…

First and foremost - good news - please note that the FSFlyingSchool demo is free and has no time limit – try it for as long as you like.

FSFlyingSchool has been helping pilots for 16 years, with new versions published roughly each year. Free updates are often published introducing new features.

The key mission of FSFlyingSchool is to provide a tool which can be used anywhere in any airplane and help pilots improve and perfect their airmanship.

As the simulators come with extensive sets of lessons, we have not duplicated them, but rather have provided a much greater level of detail in the analysis of airmanship.

The downside to the lessons is that they can only be performed in the location they are scripted for. Your lessons will always be at the same places and in the planes chosen by the lesson designers. The lessons also tend to record little of what the pilot did wrongly and do not begin to analyse the pilot’s performance in anywhere near the degree of detail that FSFlyingSchool uses.

The simulator itself has flying lessons, just like those you’d get from a real instructor. Our pilots have found that both systems complement each other well. Novices can learn the basics of how to taxi, take off and land using the simulator lessons and then start flying with FSFlyingSchool.

At the same time, pilots can be honing their technique using FSFlyingSchool.

FSFlyingSchool does not force you to take lessons first - you can just start flying with FSFlyingSchool if you prefer.

The best part is that folks can try out everything for free using the free demos of all our products - no time limits.

We also publish several different versions of FS Instant Approach, which is a much smaller product which gives the pilot a tool to quickly set up for an approach to any runway in the world in a few seconds and has lots of options for interesting and challenging approaches, including setting approach angles, pattern starting points, etc.
It does not deal with real world published approaches, but instead gives the pilot a great deal of variety to play with.

The free demo for FSFlyingSchool 2022 for Microsoft Flight Simulator is here

The free demo for FS Instant Approach for Microsoft Flight Simulator is here

Have a great week of flights!

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@Baracus250

Many thanks for your work with Your Current TOP 5 Aircraft

It is so interesting to see what people are flying!

Thanks for taking the time to compile the data!

Happy Landings!

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My pleasure :slight_smile:

I guess that can be quite useful information for you to know what planes to focus testing your lesson packs on too. (I know you’re not restricted to specific planes but still).

You know I run similar chart thread for World Mods and Airports too?

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If you want to get your PPL its worth noting that your use of the simulator might get boring. I would suggest that you find a set of nearby RL flying schools or a selection of schools on google then use whichever airfield/strip/airport they operate out of.

Next up the aircraft, again it may seem boring but use the same one you’ll learn on. You will soon be able to glance at the instruments and know which ones are important, then when you jump in the real thing it will all seem relatively familiar.

Now flying has many parts, there are 9 odd exams. Met, Law, Human, Aircraft General, Radio (comms), Navigation, Operational procedures, Flight planning & Perf and Principles of flight. As you see not much specific about flying the aircraft, much more about the act of sharing airspace safetly with other aircraft. Most of this you can start learning by buying the syllabus books.

The flying bit. I differ from some (many will object) I believe you can learn about flying in the sim - especially with VR. But what is flying??? If you ask me - a student on indefinite/undecided leave with 2 hours solo and a 2 hour navigation under my belt- its about speed - Aviate, Communicate, Navigate, you must be able to control the aircraft no good being the best map reader or radio operator if you can’t control the aircraft. You need to be at the correct speed at the correct time. To achieve this you use the tools of the aircraft - Pitch, Flaps, Throttle, all of which are in the sim. Many will say the sim does not feel like RL, I would say its 75% there, you don’t get the constant buffering and turbulence that’s affects you in RL, but you soon learn to work with that and effectively you respond automatically while ignoring it. Then people say well Aircraft X does not handle like it does IRL. To this I say I agree, but its close and lest not forget “Differences Training”. DT is when you have your PPL, your allowed to fly the Cessna 172 you trainied on, but you go and buy a Cessna 152, you now need differences training on the 152. You do not need to redo your PPL on a 152, you just need an instructor who knows both the 172 and the 152 to take you on a flight and explain the differences. You will then be assessed in flight and on the ground then you will be signed off. This will be instruments as well as handling…… Long story short, having learned to fly in the sim, you will effectively be undergoing DT with your PPL instructor. Of course I am sure you realise but its worth saying - do not even think you can fly at this point!

Last point about speeds, is you’ll find them in the online published Aircraft Manual - The Pilots Operating Handbook or POH.

The circuit, now you need to find the club that you think you’ll attends “Circuit” details and fly it. That is a published height with a published set of rules that you need to follow. The rules and heights change (Large Airport, vs Grass strip, vs Airfield that allow Parachutes, Gliders, Para Gliders etc) so google your clubs circuit and you’ll find a PDF or image showing what’s expected.

Good luck I hope it all works out for you.

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Hi,

Thanks for the recomendation!
We did indeed make the IFR NAV and Bush tutorial modules, but our own dedicated packs are much more complete.

We will certainly have something for you www.fsacademy.co.uk

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@Baracus250

It is indeed very useful to know! It’s the kind of information which informs our decisions on which planes to support, along with what’s selling at the Marketplace, best rated at the Marketplace, what’s selling in web shops, direct requests from customers, answers to our polls, assistance from publishers, etc.

It’s always fun - and a challenge - to add support for new planes as they can vary a lot in their internal (simulated) workings!

I’ll be looking at your other other charts too - thanks for the tip!

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@Baracus250 Thank you very much for the suggestion, I went ahead and installed FSFlyingSchool and Instant Approach

@FSInventions I will be digging in the documents/software today (week off!) but decided to go ahead and purchase even though the demo seemed generous on its own. I have yet to see how much it’ll bring me but I love the concept and recognise the effort behind such and endeavour, this is cool stuff!

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The Bush tutorial modules were actually excellent and I have yet to dabble with IFR. I’ll have to pick one up but it’s hard to chose between Navigator vs VFR, from a technical learning above and beyond MSFS itself, would you say one would be more useful over the other ? Thanks!

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VFR is more for covering PPL style circuits and handling, whereas NAVIGATOR is all about visual navigation.

You can read all about each pack, including a breakdown of each mission, on the website. Also all of our manuals are free to download and keep: www.fsacademy.co.uk/navigator

@xAstralmindx385

Thanks for your enthusiastic interest in FSFlyingSchool!

Please let us know if you have any questions at all

support@FSFlyingSchool.com

and have a great week of flights!

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