I’d like to suggest a simple solution to the following well-known issue.
- cockpit too dark
- outside view too bright
Instrument readability / Cockpit too dark / Eye Adaptation
When will Asobo finally fix lighting inside cockpit?
The cause of the problem is the dynamic range between interior and exterior light being so much bigger than the dynamic range of any computer display. Therefore so called “eye adaptation” is applied to deal with it. When the virtual eye aims outside scenery and adapts to its high brightness, interior becomes look too dark. As soon as the virtual eye aims the relatively dark interior of cockpit and adapts to its low brightness, then the outside scenery becomes look washed out. You can’t see both clearly unless the dynamic range of whole lighting system gets reduced.
Though eye adaptation is well done (in my opinion) and realistic in theory, it is neither convenient nor realistic in practice.
Because,
- Human eye can afford much wider dynamic range even without adaptation of pupils.
- Where we (players in front of screen) intend to look at is not always the centre of the screen. The centre of screen may aim the runway outside, but where we really intend to see clearly may be the instruments.
My (simple) Solution:
!! Make pilot’s head a diffuse light source !!
I don’t mean avatar’s head should glow.
I mean the cockpit view camera should illuminate the cockpit like dome light does.
(must be a lot more brighter than a dome light)
Like this device:
With this one can take a nice portrait against a severe backlight.
An examplary result:
source: https://youtu.be/wrK0fYEQefw
Let’s give our instruments a nice backlit portrait like this!
To work correctly, the intensity of light must be proportional to exterior brightness, so that it never illuminate cockpit at a dark night. It is not mean to be a substitute for flashlight or dome light. It must be there, just to reduce overall dynamic range of the scene. And the windshield of an aircraft might be a good reference point to define exact brightness of the light. (like airbus’s ice detector)
Last but not least, put this function as an assistance option since it is not realistic in a strict sense.
The proportional constant of brightness should also be selectable: off, low, medium, high.
Please consider this solution.
It does not need any serious overhaul of graphic engine,
and we already have pretty similar device with different purpose: flashlight.