Yes. It will come with its own injector and ATC will control the traffic as well.
It will work with all liveries you have (FSLTL, AIG, RealTraffic, etc).
As far as I know the traffic source is not confirmed yet? However, they do got a FSLTL developer on their team. But even if they will choose to use FR24 it will never be a 1:1 mapping of live traffic as they controls its behavior after its injected. The question is which data source they will use for injection and how âliveâ that data is.
I use and like P2ATC but itâs worth noting that it doesnât really âsupportâ Amazon Polly (cloud TTS voices). There is a âPolly for Windowsâ plug-in which enables Polly voices to be registered as local SAPI voices, which is what P2ATC uses. The plug-in is buggy and often fails, requiring P2ATC to be re-started (often multiple times). The plug-in hasnât been supported by Amazon for many years, and now it isnât even available for download any more, so unless you know where there is a mirror or you know someone who can send you the installer, new users just donât have that option.
This is one thing that bothers me a little. I have AIG and FSLTL and while I appreciate the simplicity of FSLTL, I often want to fly at a time other than live (eg a daytime flight but flying at night in the real world, because, you know, I have a job). If I turn up at what should be a busy airport at the time Iâm simulating, and fire up FSLTL, Iâll likely see little to no traffic because in RL the airport is not busy or even closed. AIG injects traffic based on downloaded schedules, so it adds traffic that would be flying at the time set in the sim, not the actual live time.
Yeah, sure, I can go fly somewhere where it is currently daytime and get the RL traffic for that location, but as I live in Europe and usually fly in the evening, that means I basically canât do daytime flying in the UK or Europe (where I usually want to fly) except at the weekend. The sim does a very poor job of catering for this in terms of weather, for example, with a stark choice between realistic live weather and⊠a global, unchanging weather âthemeâ. This âlive onlyâ approach seems to have become the default and apparently most people donât have an issue with that. I have to say that it bugs me immensely.
Iâd hope BATC might have the ability to turn back time by, say, up to 12 hours by logging the live flight data and letting you play it back to achieve the above. But I suspect it wonât.
Yes this is an issue. FShud is already solving this by letting you choose which traffic source you want to use, so its solvable. So we will have to wait and see what data sources they will go for or give option for. For weather it will only be live until a weather API is in place, this is not by choice but a technical limitation. Currently there is no weather api support in msfs and they have to get live weather data from other sources.
We might, eventually - one day in the far future - get SimConnect local weather values back, so you can at least read what the sim thinks the weather is at the sim time and location, like you could in classic MSFS. But itâs one of those enhancements that lurks forever towards the bottom of the backlog and never makes it into actual development. Iâll believe it when I see it, frankly.
A weather API that allows for weather injection? Never going to happen. Iâm utterly convinced of that. Historical live weather? Also never going to happen.
If you canât have realistic non-live weather, what incentive is there for ATC software and traffic injectors to do anything other than live?
Doesnât this do exactly that though?
Yes, apparently. Iâve never tried xEnviro TBH. I bought REX WeatherForce because of the promise of historical weather coming âreal soon nowâ but that was 3 years ago and theyâre still saying itâs just around the corner. I might try xEnviro just for completeness.
In either case, this isnât the same as a historical weather simulation, which is what I want. Both have to use unofficial, unsupported and regularly-broken methods to inject weather into the sim. The weather changes instantaneously, so you get a sudden abrupt change in clouds etc around you, just like when changing the weather theme (which is basically what theyâre doing, under the hood), although WeatherForce attempts to create transition states to mask this, but this still looks stuttery and also hits your CPU and FPS dramatically while itâs doing it. I assume xEnviro does something similar.
The simâs live weather simulation allows (even if itâs not as good as it used to be) for it to be sunny over here, but raining over there, and you can see the rain clouds and rain in the distance and see it approach as you fly into it. No weather app can do this. I suspect the complexities of how the global weather simulation is generated for live weather mean that historical âliveâ weather is impractical due to the cloud compute resources that would be needed.
Anyway, this is increasingly off-topic so Iâll leave it there.
In order to do that, itâd have to be aware of what the live traffic is doing, and I donât think it would be.
Iâm happy to be corrected, though.
Well I think end of the day its what the sim represents that matter as those are the conditions we fly in. Having that representation based on live/historical data is a bonus, but as the sim âmustâ convert any data into weather you should believe that those final weather data points is available some way.
We can only hope msfs 2024 will do better, or the BATC developers find something smart - they have already bypassed APIs with their traffic and taxi system so who knows.
Iâm currently using Voiceattack for spoken commands and a addon for simple checklists. I hope, BTAC will be (in the future) able to use plugins or to create own voice-commands
FSHud is a fps eater. I have it and I have had to stop using it due to the poor amount of fps. I hope BATC will be more fps friendly when injecting traffic (thatâs what the devs have said, but I wonât believe it until I see it).
Well, to take direct control of the traffic - as opposed to merely injecting it and letting the sim âflyâ it as AIG and FSLTL do - requires BATC to constantly update the position and attitude of each AI model, but all of the calculations for that can be done outside the sim process, so in theory this should result in better performance in-sim since the main thread will not be as stressed. I say in theory because I havenât tested BATC and if I had I dare say I couldnât say anything
I scrolled a long way up but couldnât find answers to my questions, hence asking:
- How does or does it interact with simbrief, if at all?
- How does it interact with AI traffic, say FSLTL - I assume injector will still have to be used and the point BeyondATC takes over is arrivals and departure at the airport, doing a far better job at routing and avoiding those all too frequent go arounds
I think you only needed to watch the video just 1 above your post lol
Saw more than half of it where it talks about challenges and solutions to vectoring, will watch the other half as well to see its interaction with simbrief for departures and arrivals as well as controlling the AI between airports.
Short answer is batc will load simbrief but adapt to scenarioes to handle vectoring and everything. There will be a system for open and closed runways.
There is no other injector, batc is the injector, the full system for atc and traffic and will handle everything - all ai traffic, you, all vectoring, spacing +++. If you use any other injector then then batc will not interact or be aware of its existence.
Please remain on-topic, this thread is about Beyond ATC which understandably will draw questions about how it will interact with other products and that is okay.
However this is not a thread to troubleshoot other products.
Please remain on-topic.
Thanks.
So will the others injectors take care of traffic in the air, between airports and as soon as traffic arrives at an airport, say STAR xyz, batc takes over vectoring it to land all the way to assigned gate?