Bing Maps shows vegetation & landclass but MSFS still generates super ugly FSX-style tiles. Why?

I flew in Colombia from SKBO-SKCC

Route

During the cruise at 31,000ft this is what I saw:

:nauseated_face: :face_vomiting:

But when I check Bing Map along the route of flight:

…it looks fine! THIS :point_up_2: is what I want in the game. Why is it not doing this? Why is it still generating ugly bedcover quilt pattern?

Sidenote
Im aware that in some parts of the world Bing Map is very poor quality but in this case its actually good - but still the game wont stream it.

Any advice gratefully received :frowning_with_open_mouth:

3 Likes

Oh! Ok that explains it. This is something I didnt know. Thanks for information.

Other parts of the world are (so far) appearing fine for me, its just seems to be S. America region doing this. We wait for the updated Bing…

Many have dated the information to be about 7 years old, definitely in my area North Of Boston.

1 Like

For a lot of the world, but America for instance got new bing imagery with WU10. Some areas are even more up to date than Google Maps now.

2 Likes

The world updates also include aerial imagery, which is almost always better quality than satellite imagery.

I’m a bit out of my depth here, but it’s also my understanding that the further away you get from the equator, you will find that lesser quality satellite imagery is available. Canada for example has notoriously awful satellite imagery coverage. Not only do you have to contend with snow and ice and clouds you have a limited time during the year when the sun is high enough in the sky to provide adequate lighting.

Just for giggles I opened Bing and selected Parksville BC, imagery looks pretty good.

4 Likes

Where does it do a good job? Whenever I see clouds on Bing Maps, I know that it will look disgusting in the sim.

2 Likes

Any reason other than blending and color matching between different imagery sets for not using the Bing Maps imagery database directly? Namely, doesn’t that mean the snapshot of Bing Maps is a whole separate file store of several petabytes in addition to the current Bing Maps? Is it some sort of stability concern, or do MSFS and normal users of Bing Maps have enough traffic to affect each other’s bandwidth? Might be a good question for a Dev Q&A or something…

1 Like

It may have something to do with the sim requiring a commercial licence for the satellite pics, hopefully not.

The tree positions and some of the scenery is generated from the satellite images, and extracting that data is slow and can’t be done in realtime client-side.

Yes, the west part of Colombia is one of the worst regions in the world in MSFS. Don’t ever fly there, you will feel sick afterwards.

3 Likes

Generally, populated areas aren’t so bad as more attention is given to getting decent, unobstructed satellite imagery, but step off the beaten path a bit and it can vary greatly. This is 300kms NE of Parksville, it is a mishmash of low and high quality imagery and cloud cover.

The further away from populated areas, especially up North, the worse it gets. This is somewhere in the middle of NT.

2 Likes

You are 100$ correct. The flight I did - it felt like I was in FS2004 not MSFS.

A real pity because IRL it is a fantastic part of the world. I saw documentaries of flights over Colombia and also low flights along the coast. We cannot enjoy this in the game and I feel it will be many many years before we can.

Will just forget about South America in the game. Wonder what other parts of the world are this bad.

2 Likes

Just to add something on top, there are also restricted areas Bing is somehow not allowed to display.

This is something leading to such areas too when it comes to military areas and airfields in Europe. :wink: In these cases one may also see offline textures usually.

2 Likes

Yes but not just military, they have to get permission of the relevant government. Btw MS have recently sent up high res satellites that can see through clouds and smog with little loss in fidelity … I don’t expect MSFS2020 to be first in the queue but I hope someday it will surpass Google Earth.

And by relevant governments I mean it could be political suicide if recent high res images of ehem e.g. ‘crop selection’ and deforestation etc. were exposed to the world’s public.

To answer your question, the team is very aware that South America is pretty poor, and there is a line asking to get it fixed and making it better is on the development road map to get fixed eventually (I forget if they’ve given a date for at least some fixing).

As noted above, the earth is huge, and processing Bing Maps data for MSFS is an extremely time consuming process, so they can only do “small” areas at time. They tend to prioritize fixing areas where they have the best data. Unfortunately for you, there’s not as much data available for the southern hemisphere as there is a lot less population and land mass in the southern vs the north, so there’s just not as much good commercially availble data compared to the northern hemisphere. But, as I noted, it is on the roadmap to improve it.

2 Likes

I’ve deleted the ~60GB fs-base-cgl package and have yet to notice any issues, but it still makes me wonder what will happen when I visit these areas mentioned.

The FSX textures will be seen if data streaming is turned off.

In the case of South America, the streamed data in general is pretty bad, so, it may look like FSX data in general or in some cases.

1 Like

But it´s not “FPS-friendly” enough. “FPS is everything”!

Woe to those who dare dreaming of enhancing graphics quality to the next level, with mountains that look like thanks to real high polygon mesh scenery and other eye candy.
FPS might fall from 60 to unplayable 50 or so.

The whole internet would became a meltdown pot about “how uplayable Flight Sim has become.” “I run everything on medium and 8k and suddently I have unplayable 59 FPS stuttering! BADLY OPTIMIZED!! Worst sim ever!” would appear in all forums, YouTube, literally everywhere.

No one dares enhancing the graphics since “FPS, FPS, FPS, FPS, 144FPS, 200 FPS, FPS above everything, I cannot play lower than 256 FPS!” has become the new god and supreme ruler of gaming since 2017 or so :wink:

1 Like

Unplayable 50… :rofl:

I’ve played MSFS just fine at 15 no stutters and Ultra settings…

But, you’re not wrong, getting it right means making sure playability is maintained.

1 Like