Black textures

have imported a few models into my project, but I am having some issues with colored textures, example I have created a warehouse and the couragated metal on it should be a green color, but inthe SDK it is showing it as black, also some garage doors show as black when they should be red.

Anyone have any idea what could be the issue please.

They look too dark. Have you copied your texture .png’s to …\TEXTURE before compiling your project ? Also check emissive factor in the MSFS material settings, maybe it is set to zero…

The blender mesh is in modelLib\meshname

… and the textures are in the directory modelLib\TEXTURE