Hello,
I enabled the collision and road option in the Blender MSFS material section but my 3D infrastructure is not “landable”, we can go through it.
Is there anything I need to do to make the 3D object / material landable?
For example: Photogrammetry.
Thanks,
Hi , i was ablte to do it with an aircraft carrier ( by adding a shape in blender than change to MSFS invisble than road material ) hope it helps
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Oh great thanks!
Any limitations I need to know about for the shape? Ex: is it only a box or can it be a free flat polygon as well?
In my case it’s a landmark with a platform that is more or less modeled like a terrain mesh.
Thanks
well i’m not the one who discovered the trick i did make it work flat runway on the carrier … you need to test to see
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