Blender Exporter: Hard Surface or Collision factor

Hello,

I enabled the collision and road option in the Blender MSFS material section but my 3D infrastructure is not “landable”, we can go through it.

Is there anything I need to do to make the 3D object / material landable?

For example: Photogrammetry.

Thanks,

Hi , i was ablte to do it with an aircraft carrier ( by adding a shape in blender than change to MSFS invisble than road material ) hope it helps :wink:

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Oh great thanks!

Any limitations I need to know about for the shape? Ex: is it only a box or can it be a free flat polygon as well?

In my case it’s a landmark with a platform that is more or less modeled like a terrain mesh.

Thanks

well i’m not the one who discovered the trick i did make it work flat runway on the carrier … you need to test to see :wink:

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