Boeing 787-10 Callouts Barely Audible

Are you using Developer Mode or made changes in it?

No.

Brief description of the issue:

The different callouts in the Boeing 787-10 (V1, minimums, 2500, 500, 400, etc) are barely audible in any of the camera views (including, and most importantly the cockpit view). This is when every sound volume level is set to 100. I know there are options to silence everything else in the game, in order for the cockpit sounds to be louder in comparison, but that would make the whole game too silent and the TV volume or sound system would have to be raised significantly, which in turn would make everything else (system sounds, notifications etc) just too loud. Not to mention this would break the sound mix in most other aircraft. In my opinion, the aircraft callouts should be loud enough to be clearly audible over the engine and radio sounds (watch real on-board footage to hear it).

Provide Screenshot(s)/video(s) of the issue encountered:

N/A

Detailed steps to reproduce the issue encountered:

  1. Set all sound levels to default (100)
  2. Start a flight in a Boeing 787-10.
  3. Listen to the different callouts, especially during the landing phase.

PC specs and/or peripheral set up if relevant:

N/A

Build Version # when you first started experiencing this issue:

N/A (Ongoing problem)


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Do you have the same issue if you follow the OP’s steps to reproduce it?

yes

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Yes i have the same problem, it is very annoying

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FYI this is how loud and audible the callouts are in real life. (Yes, I know this video is from an Airbus but it doesn’t matter – this applies to almost all aircraft in MSFS.) The callouts are as loud and clear as the ATC itself.

This is how the sim experience should be, unfortunately the callouts are still barely audible at this time.

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Yes

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Having same issue now in AAU2 beta, anyone else can confirm?

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Yes

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Callouts are barely audible. Happens in both 747 and 787 on current SU13.

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yes

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I can barely hear the callout,
If you have ATC, with peoples speaking on frequency, everything gets worse…

Another example of how loud and clear the audio callouts should be:

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