There’s a lot to digest in 2024 and a lot either not working or I don’t understand the interaction/mapping yet, however:
Do you find the toe brake efficiency is a lot less than 2020, there is some however it’s barely slowing anything down?
Toe brakes set on MFG Crosswind 3 (working fine in 2020)
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I have the exact same pedals and the exact same problem… So the answer is that unlike every other windows game (including mSFS 2020) Asobo is reading the RAW potentimeter output instead of the calibrated output. Why does this matter?
Well the MFG crosswind has a 0-256K Potentimeter that allows for multiple pedal angles, multiple pedal styles and multiple pressure styles. which is why after we adjust those we calibrate our pedals… The post calibration output that Microsoft Game Controllers sees is always perfect after we follow the instructions…
But Asobo said “screw that, I’ll just take the raw reading” and didnt even use MS’s standard game controller API for this answer. hence our inconsistent braking performacne. For example i’m using the 109 pedals at 44 degrees, so my range of motion is roughly 44K to 100K on the pot. So MSFS is always braking me "sorta (44 out of 256) and sometimes braking me “sorta more” which is 100K out of 256K…
We would more easily be able to deduce this if their bindings menus and axis displays gave any sort of indication of what raw and calibrated inputs were (as well as input post calibrated + Curved). Dear Asobo, please reference any sim since 1990 for a better binding menu… Like Janes, or Aces High or Air warrior or warbirds or DCS or ANYTHING. Dont use Star Citizens garbage style like you did…
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