Bright flashes in VR

In VR with TAA on (Reverb G2) I get bright yellow flashes every few seconds particularity visible at night. Really bright. It’s not linked to any lights - I checked. Just some weird artifact. Doesn’t seem to be there in DLSS (I think). Few of my friends are having the same problem and not all with the same headset I have (some in Reverb, some in Quest 3). Anyone with the same issue and hopefully a solution?

That’s just reminded me I suffered exactly this in 2020 - also G2 - but haven’t noticed it once in 2024.

If memory serves it’s linked to some post-processing effect.

Yes I also have this. I thought it may be a bug of the lights coming through it’s a lot worse at night I don’t notice it in certain planes in the day although mine are more white than yellow flashes which is why I thought it was strobes.

I have these flashes in 2020 but only with dx12 enabled. I only did a couple of flights in VR in 2024 but have not noticed any flashes. I have G2 and use TAA as well.

Exactly. This looks like a tessellation problem related to Directx12. Honestly I believe that dx12 behave like Beta still.

I had one too.
It helped me to set “Bloom” to “Off”.

I had the same happen to me. I thought it was the strobes at first and turned all lights off. Still had the flashes. I am using Quest 3.

That bloom off work around already exists in MSFS2020, who have thought they actually have fixed one thing… :rofl:

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I can’t find bloom option in 2024

Never had them in 2020. Pico4, 7900XTX

This is in the A400M at night, what the ever…