Description of the issue: Completed Angel wing challenge this week (multiple times). Upon completion time shows as zero and no score for me is updated.
FREQUENCY OF ISSUE
How often does this occur for you (Example: Just once, every time on sim load, intermittently)?
Always (tried 3 times).
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
complete this week’s landing and low altitude challenge (not sure this step is necessary)
Complete Angel-wing race challenge
YOUR SETTINGS
If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.
What peripherals are you using:
[PC Only] Are you using Developer Mode or have you made any changes to it?
[PC Only] What GPU (Graphics Card) do you use?
[PC Only] What other relevant PC specs can you share?
MEDIA
Please add a screenshot or video of the issue occurring.
I really hope this is fixed before the end of the beta.
Note for anyone hitting this - you can hit escape just before the final gate and exit VR. Resume and then score registers. PITA, but it is a workaround.
Updated: Not really a workaround as the time keeps incrementing while paused and leaving VR mode.
Does any moderator read this?
Does it make any sense that we’ve been reporting bugs for weeks and then the final version comes out with such a glaring error?
There’s a lot of nonsense and rigidity about whether reports are duplicated or if they are filled out following the established guidelines, but when it comes down to it, the reports sent by the beta testers are ignored.
I don’t know who marked that as a solution. This is a serious forum; a workaround shouldn’t excuse such a glaring error that prevents the league from being played in VR.
In the case there is a workaround, the workaround tag is added and the solution mark added to the post where the workaround is so users can jump directly to it without having to search for it. It does not mean the issue is fixed and overlooked by the mods/CMs/devs.
Someone marked the bug as solved simply because someone posted a ridiculous workaround that involved pressing escape mid-flight to continue in 2D when the flight was being done in VR. An absurd workaround that someone marked as a solution. The time wasted makes that workaround unfeasible, even if it were taken seriously. It’s a joke.
I’ve been a Microsoft beta tester since before Windows 95 was released, and I’ve never seen so many beta testers as there are now, nor has I ever seen a more chaotic bug tracking system. I honestly think they’re not filtering bugs properly.
This particular bug disables and prevents the use of an entire simulator feature, making it impossible for us to compete in VR. There are bugs and then there are bugs, but this one is significant considering it prevents the use of a whole program function.
By the way, I’ve been updating the title of the topic as the betas have been released, but I originally published it at the beginning of November, almost a month ago now.
I fly exclusively in VR, and since yesterday (Upgrade SU4) I’ve exactly what you describe. I would never thought this problem was in any point linked to VR. First time I see that behavior. I tried cleaning the rolling cache, changing the online server to one of my choice, no results.
I just tried in 2d, achieving a terrible score by the way, it do work !!!
Store Version SU4 - I9, 32Gb, HP Reverb G2, RTX3090, Win 11 25H2 with SteamVR and Oasis Driver.