[BUG LOGGED] Color artifacts and rough gradient, clouds like oil painting

2 Likes

No comment:

9 Likes

I did my part :slight_smile:

2 Likes

Haha, this one dude told me to check my monitor settings after saying that was a bug.

I hope he wasnā€™t trollingā€¦

2 Likes

Iā€™ve never seen it that bad. That looks like JPEG compression!

1 Like

yeah its ingame colorbanding + screen record color banding + video export and upload compression. ultimate mush!

The way I see it in the photos is funnily enough exactly how I see it in game.

I would very much like some sort of confirmation that bad AA/color banding will be improved on in SU7/8.

Ive gotten used to the color banding in the sky, but itā€™s the purple and green banding on the ground that really throws me off, and it does enough to make sunrise/sunset flights less immersive. Unless you want to pretend youā€™re playing this game through the perspective of a poor quality camera lens.

3 Likes

In game vs IRL. I fully understand color banding on limited spec systems ie console may also be inevitable. All I am patiently waiting for is optimization in performance and graphics that result in just a couple color band lines fewer then there are.

4 Likes

That looks terrible

Oh well. Nothing we can do besides ā€œmarketā€ the forum post to random people online.

And donā€™t forget Zendesk, guys. Fresh reports are best I guess. However, I do follow-ups on my report every now and then (whenever I see information I think could be beneficial for the devs). Gets ā€œsolvedā€ immediately, but maybe somedayā€¦

2 Likes

Finally, someone posted a picture where I can actually see the banding. I donā€™t see color banding on my system, though (I9, 2080). I suspect GFX card differences, either in the way MSFS must program the card, or because the card has less MPU resolution which causes math truncation.

1 Like

Same specs here with massive banding and color fringes since SU5. So probably there are other factors involved (see below). Plus, different perceptions and expectations play a role in assessing the issue, because what you donā€™t see in many of the posts in this thread springs to my eye immediately. No offence, just pointing out the obvious.

A probable cause has been identified here:

Basically, the linked discussion involving a scenery developer shows that changes to the render engine and/or the color palette were introduced with SU5, at least in the Beta. The examples posted there show banding especially noticeable in the green and blue color gradients, and thatā€™s exectly where Iā€™m seeing artefacts in the sim.

Hereā€™s textures in ver 1.17.3.0 (pre-SU5)

https://devsupport.flightsimulator.com/storage/attachments/667-11730-less-compression-projected-mesh.jpg

and here the same textures in 1.18.12. (Beta SU5)

https://devsupport.flightsimulator.com/storage/attachments/668-11820-asobo-sdk-dds-flightsimulator-svao8ykdno.jpg
(pictures by HybridNZ)

8 Likes

Interesting info StruckZebra9. Could also be your monitor which makes it harder to see. I believe the issue is with every player since iā€™ve yet to see a posted screenshot in the user screen threads without color banding. If you can would you share a screenshot here from your sim. if you can upload it to imgur and link here so that the MSFS forum is not adding more compression.

No problem if you cant.

The question I asked for the next-to-last Q&A is up again with all the other questions not yet answered. I put the link below in case anyone hasnā€™t voted yet.
Maybe, after the last Q&A has been more or less a promotion session for the ā€œGame of the Year Editionā€ and ā€œReno Air Raceā€, the next one (Nov. 17) will live up to the Q&A label.

https://forums.flightsimulator.com/t/can-you-explain-the-changes-in-su5-that-lead-to-color-banding-and-fringes-for-many-user-on-sdr-monitors-and-are-they-fixable/443671

7 Likes

Voted.
If itā€™s okay with you, would you maybe add a picture of the atmospheric banding to that post as well?

If they canā€™t see it in the clouds (I normally canā€™t notice it in the clouds), then maybe they could see it in the sky.

(your picture with the 7 strips of color on the ground, or one of the others with the atmospheric color lines would be great)

Again itā€™s up to you

2 Likes

Thx for your suggestions. Done!

2 Likes

They use much to less colors now to increase our fps. Thats what i think. Itā€™s like going from xbox one to xbox 360 for something to compare it to. We on pc do not have an option to use our hardware at full power anymore. My ram-usage do not rise above around 11gb anymore. Before SU5 i had ram-usage over 20gb. I donā€™t care about graphics that much in a flightsim though, i hope they manage to fix this when all of the important bugs and features are fixed first.

Briny, this is a very good example and very easy to reproduce in the World Map! Thanks! Lets hope for a switch to either get high performance or better colors. Perhaps they reduced the calculations from double to single precision or something like that, to increase performance.

2 Likes

Keeping my fingers crossed that we might see some improvement on the 18th. Maybe as part of the new weather model. Hopes are not high though.

6 Likes