I did my part
Haha, this one dude told me to check my monitor settings after saying that was a bug.
I hope he wasnāt trollingā¦
Iāve never seen it that bad. That looks like JPEG compression!
yeah its ingame colorbanding + screen record color banding + video export and upload compression. ultimate mush!
The way I see it in the photos is funnily enough exactly how I see it in game.
I would very much like some sort of confirmation that bad AA/color banding will be improved on in SU7/8.
Ive gotten used to the color banding in the sky, but itās the purple and green banding on the ground that really throws me off, and it does enough to make sunrise/sunset flights less immersive. Unless you want to pretend youāre playing this game through the perspective of a poor quality camera lens.
In game vs IRL. I fully understand color banding on limited spec systems ie console may also be inevitable. All I am patiently waiting for is optimization in performance and graphics that result in just a couple color band lines fewer then there are.
That looks terrible
Oh well. Nothing we can do besides āmarketā the forum post to random people online.
And donāt forget Zendesk, guys. Fresh reports are best I guess. However, I do follow-ups on my report every now and then (whenever I see information I think could be beneficial for the devs). Gets āsolvedā immediately, but maybe somedayā¦
Finally, someone posted a picture where I can actually see the banding. I donāt see color banding on my system, though (I9, 2080). I suspect GFX card differences, either in the way MSFS must program the card, or because the card has less MPU resolution which causes math truncation.
Same specs here with massive banding and color fringes since SU5. So probably there are other factors involved (see below). Plus, different perceptions and expectations play a role in assessing the issue, because what you donāt see in many of the posts in this thread springs to my eye immediately. No offence, just pointing out the obvious.
A probable cause has been identified here:
Basically, the linked discussion involving a scenery developer shows that changes to the render engine and/or the color palette were introduced with SU5, at least in the Beta. The examples posted there show banding especially noticeable in the green and blue color gradients, and thatās exectly where Iām seeing artefacts in the sim.
Hereās textures in ver 1.17.3.0 (pre-SU5)
and here the same textures in 1.18.12. (Beta SU5)
https://devsupport.flightsimulator.com/storage/attachments/668-11820-asobo-sdk-dds-flightsimulator-svao8ykdno.jpg
(pictures by HybridNZ)
Interesting info StruckZebra9. Could also be your monitor which makes it harder to see. I believe the issue is with every player since iāve yet to see a posted screenshot in the user screen threads without color banding. If you can would you share a screenshot here from your sim. if you can upload it to imgur and link here so that the MSFS forum is not adding more compression.
No problem if you cant.
The question I asked for the next-to-last Q&A is up again with all the other questions not yet answered. I put the link below in case anyone hasnāt voted yet.
Maybe, after the last Q&A has been more or less a promotion session for the āGame of the Year Editionā and āReno Air Raceā, the next one (Nov. 17) will live up to the Q&A label.
Voted.
If itās okay with you, would you maybe add a picture of the atmospheric banding to that post as well?
If they canāt see it in the clouds (I normally canāt notice it in the clouds), then maybe they could see it in the sky.
(your picture with the 7 strips of color on the ground, or one of the others with the atmospheric color lines would be great)
Again itās up to you
Thx for your suggestions. Done!
They use much to less colors now to increase our fps. Thats what i think. Itās like going from xbox one to xbox 360 for something to compare it to. We on pc do not have an option to use our hardware at full power anymore. My ram-usage do not rise above around 11gb anymore. Before SU5 i had ram-usage over 20gb. I donāt care about graphics that much in a flightsim though, i hope they manage to fix this when all of the important bugs and features are fixed first.
Briny, this is a very good example and very easy to reproduce in the World Map! Thanks! Lets hope for a switch to either get high performance or better colors. Perhaps they reduced the calculations from double to single precision or something like that, to increase performance.
Keeping my fingers crossed that we might see some improvement on the 18th. Maybe as part of the new weather model. Hopes are not high though.