Only two spools are supported by MSFS.
For you to get a better idea of how MSFS is simulating engines, you can take a look there : http://web.archive.org/web/20070101161011/http://www.mudpond.org/jet_flow_chart.pdf
Caution, because this was the reference for older versions of MSFS and things might have changed. My feeling is that it didn’t change that much, more like they added more parameters. This is conjecture as we don’t know exactly how it works.
My thinking is the following : in the process of writing and experimenting with the sim at the same time.
EDIT : after more experimenting, I’ve found more bugs about the turboprop simulation : weird prop governor behaviour, unable to fully feather the prop. One or more videos will be coming to illustrate the problems.