There is a big glitch on light pollution on the right eye only :
When the head is turned 90° to the left, the light pollution goes below the horizon.
When the head is turned 90° to the right, the light pollution goes above the horizon.
See the pics below, sorry for the quality, tried my best but it’s observable :
Just wanted to point out that the issue is still there in 2024 in SU14. I got a whole new system and the issue is still there.
This was a bug report on the Oculus website. A fix (update) came out a few days ago i believe that supposedly dealt with this issue.
Is it better for you now?
No unfortunately it is still the same, but I think its not an oculus issue, because it was the same with the G2