I was editing an existing airport but after some hours of work, I realize now the package folder just contains the “contentinfo” and “scenery” folder. Business.json / layout.json / manifest.json and the .bgl under packages/myairport/scenery folder are missing when I hit built package.
I must say when I load in editor I can still see all my project, modify, save etc. Its just that its not building the package correctly.
I am having the exact same problem!!! I have two airports, different projects obviously but started same time as they are with 10km of each other. One is fine, the other will not generate the manifest or layout.json and as far as I can tell the asset folders are the same. Reinstalled the newest sdk, bumped the community folder, cleared the project, rebuild it.
yup my bad, a png was 256x254 lmao. but with the new sdk’s issue I just kinda got ahead of myself. thanks for the reminder. @marcfootage still send that log if you are having issues!
Are you using the new sdk? V10? If so I would just Uninstall it and reinstall the last version and see if that helps.
Also don’t forget to remove all your community folder items before loading a new project, it can cause issues.
Ummm what else, what is it you are building?
Remove your assets and re add the one by one if you have customs
I was copy pasting (objects, aprons shape, lines, etc) without puting a name on it.
Then it autogenerated a name like: (copy) (copy) (copy) (copy) (copy) and that was causing a CTD.
Now its too much work naming everything i want to double but at least its working
Hi everyone.
The same is happening to me.
I have edited several airports with ADE F20 adding lights to the platforms at night, but with SDK version 0.14.1 I try with LEZL and, after saving scenery, I hit Build & Export without success. This is the message it throws:
Hello
I have the same issue. No matter what tutorial I follow, literally step by step, I come to the same ending - failed to create json file. Can’t find solution. I started having this problem after update in late November (or early December, whenever it was) 2021.
Has anyone managed to find a solution?
When project is loaded do not go straight to inspector. I think, what I was missing was in the Project Editor file, before loading the project, I did not insert thumbnail picture and I was leaving manufacturer field blank.
Now, this morning I did attach thumbnail and filled ALL fields there are in the Project Editor before going to Inspector and loading project. Than as before, I did what I had to, built the scenery than exported with no problems. Possibly it’s just the project editor needs ALL info for .json file to be created.
Hope it makes sense.
I added a thumbnail picture now my changes are actually saving when I build my project airport. This game is frustrating and I cant believe this is the fix. Thank you so much. You saved many hours of work, and 3 airports of mine. Thank you.