Building/Terminal Selection

I’m starting to dabble with scenery building/editing, just small changes to airports. More often than not, I’m’ just trying to make a couple of changes to the AI generated terminals which often aren’t quite right.

Am I correct in that the default AI generated buildings can’t be remade (similar to the X-Plane WED terminal creation tool) and that the only buildings available are library objects?

Are there ways to better see what the library objects are? The “one click add” is fiddly for looking through ~150+ “Generic Hangar” objects.

You are correct, autogen is not part of the SDK at the Moment

Here is a list of all default objects to start with

Perfect, just what I needed.