This is what I’m seeing at MMMU in v1.6.33.0 with the default 152 classic, with Unit of Measurement within the Language settings section set to Hybrid:
The cause for this specific bug of wrong temperature indicated on the OAT gauge in Celsius is that the animation scale and the values configured in the interior xml file does not match.
It looks like the template is configured for Celsius values, so for the Celsius range to be correct, the min value should be -48 and the max value should be roughly 87. Currently, the values are -60 and 80.
The full formula being used by the sim in this case is ((A:ambient temperature, celsius) - -60) / (80 - -60) * 100.
There is a secondary issue of the Gauge graphics having the wrong scale between C and F scales reported in the other bug thread, but the code in this case is set up for the Celsius scale.