I am able to do a loop-de-loop in the Cessna 172. This is completely unrealistic performance. In real life, pulling the yoke full back to your chest will make 172 pitch about 45-degrees up until it stalls. It will certainly not complete a loop, and definitely not from level flight. In MSFS 2020, stall performance for the Cessna 172 was reasonably accurate, so this is a new issue with MSFS 2024. This makes me wonder what other aspects of the plane’s performance are broken in MSFS 2024, but other game-breaking bugs make it not worth my time to explore further at this time.
I have flown real Cessna high-wing aircraft 152, 172 etc and the handing of the FS2024 one is not at all right. Push or pull the throttle and the aircraft lurches around in a crazy way, something I never experienced in real life. Yes, there is the Torque Effect, Gyroscopic Precision and Spiralling Slipstream but the FS2024 dynamics are way off. I think the developers need to attach accelerometer devices to the throttle, yolk and airframe of real aircraft and model the real dynamics. What we have in FS2024 is guess work at best.
@TorsionField exactly!!! and yoke response is totally different comparing to msfs 2020
The flight dynamics are terrible for the 172. The plane wont spin in an uncoordinated stall. I thought that msfs 2024 was going to imptove the aerodynamics from 2020. Instead this planes aerodynamics is worse. At least in 202 i was able to practice my maneuvers before my end of course lessons in real life. Thes guys need to fix this and all the bugs with the basic 172. Do they fix stuff based on forums? How does one create a ticket?
i think all the aircraft are too light, they fly like rc planes
yeah, when will the “improved aerodynamics” be implemented ?
You know like they promised a year ago in the ‘reveal’ trailer for 2024 ?
for now i’m not seeing it,
the way the 172 pulls up from the runway and shoots skywards doesnt seem too realistic to me, its like it’s made out of paper
if you’re partial to conspiracy theories, you might suspect that Asobo made the 172 especially arcadey because it’s the one plane that newbies are guaranteed to fly (probably in third person, with a game controller).
Warning; my writing is all over the place here had to type on the run.
I don’t wear my tin-foil hat all the time; but mega-corporations give me reason to on occasion.
I would rather eat durian smoothies for the rest of my life than play with a controller
Re-dipping my toe back into 2020 was a most refreshing experience last night, i think it can be shocking how much hype / fomo / anticipation pre-meditates the mind into thinking positively about a ‘new’ entry. Its just human positivity.
The sheer margin by which they have missed the mark so far with 2024 boggles my mind; to be honest I am partially aware of how corpo intentions run and something came to mind regarding tweeting Phil Spencer, probably a bug reel or something akin , problem is he probably doesn’t actually care - especially over summer break / US holiday season. Anyways. we get what we get.
Realistically, the only reason 2020 and now 2024 exists is not because MSFT wanted to ‘get back into the flight sim market’ but because they are drunk on the idea of the Gamepass subscription model - as this corporate plague crosses the US now know to me as the ‘Micro-transaction Subscription Model’
yeah so , basically As0ba seem to have made some poor choices with on development priorities for 2024. I think it was sometime 2022 where their careers page still had positions open for an “Aerodynamics programmer” as positively disturbed as I was to see them still looking to fill the role something like 8 months later.
PS:
My heart lies deeply in the technical potential , imo visuals are fine , especially with a Reshade filter , performance is good , but we desperately need some more robust discussion about where the ‘simulator’ aspect is at.
I feel that within the physics model; ’ innertia ’ could be one of the most lacking aspects , I’d like to hear from the devs one day about the scope and quality of the CFD too, but doubt that’ll happen for years.
they’re bullish about their fluid dynamics simulation of airflow over aerofoils. it might actually be technically quite good. it’s a shame it’s let down by their weather model (in which wind is never steady but ALWAYS oscillates over a period of 3 seconds within a 5-10 knot range), and their mechanical turbulence model (which despite claims of being “fixed” in the last patch is absolutely not fixed). shame.
edit for typo: obsoLOLutely should be a word
my thoughts exactly, it seems to have been watered down
and ground turbulence seems to be hard coded, it just copies whatever you are flying over like a carbon copy