The first is the position according to the plane (X,Y,Z axis). The second is kind of your “head”. Up/down pitch-degrees, left/right bank-degrees, and left right yaw-degrees. Use very tiny changes, since they have a big impact.
I have a hard time understanding why there isn’t a simple ‘virtual seat adjustment’ capability in MSFS etc…
In American Truck Sim (ATS) there is an easy way to instantly set viewpoint height, distance from the dashboard, FOV, - all of that. Couple of keystrokes - less than 5 seconds to set for each truck and it is saved. One of the constants IRL preflight is to check these parameters for the pilot’s seat and be sure it is locked in position. Anyone who has rented an airplane, car or truck knows all about this.
I’m over 6’ tall and always have to redo the eyepoint / viewpoint in these sims. One size does not fit all.
[VIEWS]
eyepoint = 44.0, -1.723061, 4.355627 ; (feet) longitudinal, lateral, vertical distance from reference datum
Some patches restore the original values though. Either find a way to backup them somehow or write them down and change them all again after the patch.
Is there any way of messing around with these in real time i.e. make a change to the file, then reload the aircraft without reloading the entire sim? I’m sure I tried this with an older version of the SDK, switching from the plane, and back again.
Yes you can: go to your settings and enable developer mode, from the top-left menu load a simple plane like the Savage Cub (less loading time), edit the camera-file of the plane of your choice and save it. Load the plane you edited and you will have the changes visible. If you are not satisfied, change to another plane again and repeat the above discribed.
I’ll give that another go then. There are some views in the Carenado aircraft that I want to replace. The problem is some of the labels are not terribly descriptive. I use the default hat views to switch between Pilot, Close, and landing etc., but some are not:
Title=“QuickView_R1”
What I ended up doing in the past was select the view via the hat, then save that as a custom camera. I then looked at that file, and compared the settings to the one in the default file, and I now know what that view corresponds to.
That’s okay. Your modifications might not be what I want. Essentially a mapping of the various camera views in any given config file to a default hat switch setting. My understanding is that apart from the views to the sides, and diagonals, there is landing/cockpit/close, then if you go down one more you are in instrument view which you can then use hat left/right to scroll through those different views i.e. floor fuel cutoffs, control levers, and instruments.
Some of the Carenado views are effectively useless i.e. forward right takes the camera back over the pilots left shoulder looking down right, instead of just a mirror of forward left. But it won’t have those nice labels.
I think I know what you want, but that is not possible because of all the different view points of all the different aircraft. So I modified them all. Here is the M20R file:CAMERAS.pln (26.8 KB) (change the extension to cfg) With this modification I use the bindings you discribe and have all the views I want, without assigning any other keys to views.