Camera pitch always 0 when in VR

I noticed that the default camera pitch still applies when in VR, which leads to the in-sim floor being at an angle relative to real-life floor.
Editing cameras.cfg and setting pitch to 0 is a workaround for this issue, but it would be nice to see it being overriden to 0 when using VR automaticallych

3 Likes

Can you expand on this? What is the issue exactly?

Many aircraft do not have a PilotVR section in cameras.cfg, or if a PilotVR is included, the InitialPbh is not 0,0,0 and the VR view is tilted downward slightly. I have found switching to external camera and then back will reset the angle to 0, but the sim should always zero out the angle for VR by itself.

1 Like

in some aircraft, for example the recently release Bell 505 from JXT, the default ptich of the camera is set to -15 degrees, which makes the VR camera, also point 15 degrees down, which offsets the floor in the sim, making it appear sloped. This makes flying much harder, as i have to have my head tilted 15 degrees to look straight ahead.