Can we make solid bridge where the aircraft can Taxi on? How?

Hi all! today i was creating the plane bridge of frankfurt airport, and i was wondering how it was possible to make. I’ve already created the model in blender, but when I import it it’s a ghost, the plane crosses it. Is there a way to make it solid? Then I have problems with terraforming; can anyone shape the ground in that zone? My idea is to make a “fake” bridge whit the terraforming, and cover it the terrain whit the model. Thanks in advance! @Filippo20032222

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In the FlightSim material, along with the bridge textures there is an option that you can mark so that SimObjects as Aircraft can pass over, called Road Material, just mark the texture that is on the top of the bridge where the aircraft touch the wheels. I don’t know how it works in Blender but in 3Ds Max and ModelConverterX you have these options.