Centered runway view for dual-seat physical cockpits (no virtual cockpit)

Hello everyone,

I am running a full physical cockpit setup of a Boeing 737 MAX using ProSim, with all instruments in hardware (no virtual cockpit visible). My visual setup consists of a single large flat screen (77”), positioned very close to the MIP.

I’ve encountered a fundamental limitation related to viewpoint alignment:

In a real aircraft, both the Captain and the First Officer, when looking straight ahead, perceive the runway centerline aligned with their own forward view. However, in the simulator, there is only one fixed camera position. If I center the camera geometrically (middle of the cockpit), neither seat has a realistic forward perspective.

Additionally, when I align the camera with the physical centerline of the cockpit (so the runway is perfectly centered on the screen), the result is still not realistic: when the pilot looks straight ahead, he is not seeing the end of the runway, but rather looking slightly toward the sides of the runway. This breaks the natural forward perspective that you would expect in a real aircraft.

  • If I align the view for the Captain → it looks correct for the left seat, but wrong for the right seat

  • If I align for the First Officer → same issue in reverse

  • If I center the camera → both perspectives become unrealistic

This becomes especially noticeable during approach and landing.

I understand that multi-projector or curved screen setups can solve this, but in a single flat-screen environment this is not possible.

My question / feature request:

Would it be possible for Microsoft Flight Simulator 2024 to implement a special camera/view mode designed for physical cockpits, for example:

  • A “dual-seat corrected view” that projects the runway centerline correctly for both seats

  • Or a perspective-adjusted (non-linear) view optimized for flat screens

  • Or even the ability to dynamically shift or blend viewpoints depending on seating position

This would be extremely valuable for users running hardware cockpits without virtual panels.

Has anyone found a workaround for this? Or is this something the developers have considered?

Thanks in advance.

here is a link of my cockpit if you want to see


1 Like

I would also like the option of not having the aircraft’s instrument panel visuable…

this is something that I asked many time ago

Miguel

Hi there @IcedLeaf1377528

i guess you are still working on your setup.

So i read you use one flatscreen tv and understanding the problem with Captain and Co pilot seat difficulty eye point on the runway.

Intrigued with your setup windows, i made a quick setup of my own
to see if i can create an idea to fit your framework.
I have used two eizo monitors 24 inch resolution 1600 x 1200 as one desktop resolution 3200 x 1200 and also two Philip evnia monitor resolution 5120 1440 combined as one at a combined resolution of 5120 x 2880.
Now this looks more complicated than it actually is
And although it looks weird i think it may give you some idea to figure something for your benefit and add immersive feeling to your 737 cp

My focus is on the two eizo monitors as would be two instead of one tv screen where the space between these monitors is essential to extend for your hardware setup front window framework to look outside.

Think and consider this when setting up multi screen
There is no option to disable virtual cockpit
but with homecockpit active in camera menu it should disable the render of virtual cockpit.
Also set Zoom and view height to your like and keep the view center at 50

Now you could edit both (screens) sides without any of the virtual cockpit visible each with there own angle own the centerline