Cera Sim Mi17

This warrants a video demonstration of said beauty :smiley:

Video of unmodded Mi-17 shot today. The addon is at the moment completely broken without community patch, which removes this issue

Palate cleanser - MOD force trim test video:

Your Videos are private, cant watch them.

I just coincidentally also made something for implementing Force Trim in the MSFS but with AxisAndOhs. It would work with any Helicopter.

How is the autopilot?
By trim, you mean normal Asobo beep trim?
Taxi is worrying, but I hope the rest of FM stuff is fixed nicely

Yeah, 95% governed by default, I had a graph somewhere.
They arrived fairly late at the point where NR (rotor RPM) was governed consistently at optimum value. In Mi-2 there’s just a correlator adding throttle with collective lever deflection, no smart system or RPM sensor. They added overspeed sensor on top of that later on. NR in the green is a 6% range in upper 80s in Mi-2. 100% is clearly ā€œmax safe rpmā€ in their system, and max continuous is always below that, sometimes a surprising amount.

For Mi-8T/P/S (older) it’s likely anywhere between 92 and 95, possibly lower at extreme workload conditions, definitely not recommended. In modernized Mi-8M / Mi-17 we’re expecting consistent 95% across the envelope, unless the pilot is really hard on the machine

hi, can you share screenshots of the cockpit, instrument panel and overhead? I don’t think there is an NDA because the model is already on sale..

All,

Updates are no longer going to be shared here at the present time, as testing and discussion on features for the new version are now to be kept in a private environment. In my excitement for advances to this model, it sounds like I overshared quite a lot.

I’ve deleted a number of my previous posts as new features and any other fixes/updates aren’t ā€œofficialā€ yet, and I don’t want to cause further issues.

My understanding is that the pilot group participating in testing may already be set at the current cadre as well.

The next news/updates on this aircraft will likely be upon release of the new version in the coming weeks/months. (No ETA)

Rest assured, updates are being made, and Cera is listening to feedback as they work to significantly improve this helo.

I stand by a previous comment though to say that based on what I have seen, we’re in for one of the best helos for MSFS coming up.

I believe Cera still has an account on these forums, so if they want to post any pre-release news, they can.

Well that’s a bummer. We’re grateful for the sneak peak. No comment about oversharing. I think they should consider sharing and communicating a little more

The product is completely unusable no rush to share any fixes.

New mod update:

CHANGES:

  • Force trim balancing improved, better pitch attitude capture across different helicopter weights
  • Nosewheel changed to free castering, improves taxiing
  • HDG mode introduced, v.0.1. Uses pedals to try to maintain current heading
  • autopilot code moved from MSystem.xml (slower, gauge behavior file) to MI17V5_Int.xml (faster, model behavior file)
  • NEW CONTROL BINDINGS:
    AP Attitude hold toggle – AUTOPILOT TOGGLE AP MASTER
    AP Pitch nose down – AUTOPILOT PITCH REFERENCE INCREASE
    AP Pitch nose up - – AUTOPILOT PITCH REFERENCE DECREASE
    AP roll left – AUTOPILOT MAX BANK INCREASE
    AP roll right - AUTOPILOT MAX BANK DECREASE
    AP HDG hold – AUTOPILOT HEADING HOLD TOGGLE

Latest update / hotfix : 08.08.24

Vague update:
A lot of work has been done to significantly update this helo behind the scenes, and the major upgrade is coming very soon.

Expect a statement in the very near future outlining what improvements have been made as well as the confirmed release date. Trust me, it’s soon.

Cerasim official for the patch

Yay! I was proud to be an active test participant for the last couple of months for this extensive update.
I’m away from my gaming rig / without Simmarket access for the next 8 hours or so to see what the final version number is (I suspect one additional iteration from what I tested), but without seeing their official change-log, I’d like to highlight a few…highlights from my experience:

  1. New autopilot
  2. Totally new interior textures
  3. New flight dynamics
  4. Revised modelling on some portions of the cockpit/controls
  5. New native MSFS control mappings (throttle, governor, searchlight)
  6. Fixed/enhanced cockpit night lighting
  7. Numerous systems-related bug fixes
  8. Dynamic registration numbers/letters now available. They display in the cockpit and on the tailboom for all non-military models (so it excludes the UN as well as the armed liveries).
  9. Added sounds, including air brake sounds when applying the brakes, additional switch/cockpit click sounds, working audio-warning/advisory system, etc. Also note that the sounds change if the side windows are open. You’ll be able to hear the chirping of the swash plate connection link rotating around, for example. Also note rotor slap and engine power whine changes during different phases of flight. With the audio warning system, you’ll hear advisories if the generators cut out due to low rotor RPM, fuel pump off/issues, engine vibration issues, etc.

There are a few sim limitations that they couldn’t get around related to how some things work for helos in MSFS, but I’ll follow-up later tonight.

HELPFUL HINTS:

One must ALWAYS have the pitch/roll channel button on the autopilot on while in any phase of flight. If not, you’ll see that the helo is uncontrollable.

The default cold/dark state starts with the rotor brake engaged. Ensure it’s off. It’s the lever just to the right of the pilot’s seat on the floor.

Note that there are two landing light switches in two different locations in the cockpit. You’ll have taxi, search, and left landing light on or near the pilot’s collective, and another landing light switch on the lower right center pedestal.

The audio-warning system has an on switch and a separate button on the upper left wall that says ā€œoffā€ which is more of a mute switch. You may need to press the off button once, and then the test button, to hear audio.

There is a sim limitation involving twin turbine helos in that occasionally both engines try to start at once. To avoid this, ensure that only the fuel valve (red levers on the ceiling) for the engine you want to start is pushed forward.

Again, I can’t claim to have found everything, and there are still may be some minor niggles that are insurmountable, but it’s all in all way better than it was, and I would put it on par with Taog’s Huey now!

Stream from testing new version

Only skimmed this but it looks like he’s not following the checklist, and not (at least initially didn’t) map controls to throttle and rpm gov.
Need to have pitch/roll AP button enabled at all times, as well as throttle rolled on full, governor beeped up, and not aggressive on cyclic. Need to view more later, but initial thought is ā€œread the manualā€.

I’ll reserve judgement until I can try it. Streamer-user error is also possible. I’ll be happy to compare it at home :wink:

I unfortunately don’t have real world Mil experience, but I do have real world medium-utility heli experience, and I apologize I should have done more scrutiny on the FDE. I was mostly focused on avionics/systems, sounds, cosmetics, and modelling observations, while trying to specify taxi behavior. At least it taxis at all now, but I wasn’t cognizant of the nose down concerns. I will say that I have to have a fair degree of rear pull on the cyclic to prevent a nose down movement when picking up into a hover, as in neutral trim they set it to want to nose forward.
I did notice that once momentum is achieved past 100 knots the nose down profile improves a bit, but it’s certainly not a flat cruise profile. Luckily this may be able to be fixed by the end user. Will follow up.

It’s OK, i wrote too hastily. Too much risk of user error on stream. I need to analyze this personally at home and come back with specifics


Oh dear… Good start.
All traces of old mi-17 apparently removed. I moved all old stuff to backup folder, unlinked, no trace in community. Only new cerasim mi-17 post update linked to community.

It flies like in the stream, meaning bad. What did I miss? Sim restart? Some other directory to wipe?

Well, it flies.

Reference Note: Virpil CM3 base, TM TPR

  • On my system, I had to adjust my sensitivities for both my Stick and rudders to -50%. I use -4% on all other addons.

I am happy to be able to use this addon again.

  • I notice that on approach at about 100 ft and 40 kts, cutting the collective to zero doesn’t require much back pressure to maintain a smooth glide and flare on touchdown - it behaves like a fixed wing and is smoother to land this way than both Cessna 172 addons.
  • At -50% sensitivities, it’s still more responsive than most other helicopter addons on my system. It reacts immediately to control inputs - like having zero inertia. It also has more tail rotor control authority than I expected - I figure it might be due to the humongous size of the tail rotor though, but I don’t really know.

Still, even with these peculiarities, I am happy to be able to use this addon again without any mods.