3rd party CGL imagery is not displayed anymore from community sceneries, even after recompiling with the last SDK 0.10.0.0.
Update on the issue tracking:
CGL is not displayed if another scenery contains a CGL on the same tile number.
In my case, 2 sceneries in my community have a CGL tile named /CGL/120/sai220.bgl
If I disable one of them, the remaining is displayed correctly.
If you remember, we have had already this issue on a previous version last year.