Changing Centre of Gravity Results in Error

ISSUE DESCRIPTION

Description of the issue:

Changing the centre of gravity in the EFB in the manage mass in EFB menu results in the error

The loading of your aircraft failed, try again

FREQUENCY OF ISSUE

Every time

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

  1. Go into manage mass in EFB for aircraft configuration

  2. Change centre of gravity

  3. Click ‘save config’

  4. The button will grey out until the error message is displayed

YOUR SETTINGS

What peripherals are you using:

Keyboard and mouse/Thrustmuster t16000m joystick and throttle

[PC Only] Are you using Developer Mode or have you made any changes to it?

No

[PC Only] What GPU (Graphics Card) do you use?

4070ti super

[PC Only] What other relevant PC specs can you share?

14700k, 32GB DDR5 7000Mhz

MEDIA

Also see this bug

I believe the MAC is not being saved resulting in the centre of gravity not being set to the save config setting on flight load.

Can replicate.
Here is with the C152 after trying to move the CG:

But I am wondering why you can even move the CG, it should be a fixed value/position per aircraft/variant. Maybe that is why you get the error. Instead of an error message maybe disable the option to move it (if it is the intended logic).

This is a known issue, for a long time.

You should not even be allowed to change the empty CG.

Just don’t touch the empty CG at all, it’s supposed to be set and forget according to the aircraft config/spec. No reason for a user to touch it

They need to disable that as it just confuses people. It’s a bad UX decision to even have it there.

It’s useful for adjusting ballast in certain gliders. What’s interesting is that it does apply the centre of gravity when adjusted in flight, it will still result in the error, but the centre will change and stay in that state.

I’ve used it to change the CG to match the book values on a particular aircraft. Some in-sim aircraft diverge greatly from that, and for no good reason (say, addressing installed equipment, etc). So it’s nice to play around, test out different configs to see if the performance gets closer to the book. That said, in most cases it really doesn’t matter - a couple percent is within the margin of error.

Either way, I agree that it’s a bad UX decision to include it on an up-front menu. But I wouldn’t mind retaining the ability to change the empty weight and CG from a more advanced, nested menu, with requisite warnings for the uninitiated.

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