Amazing that this is a starred airport!
The taxiways are a complete mess of huge, plane wrecking steps and bumps.
Amazing that this is a starred airport!
The taxiways are a complete mess of huge, plane wrecking steps and bumps.
Agree, and try to park at terminal 2A, you will have a big surprise.
It is absolutely incomprehensible to me how one can publish an update of one’s own country (Asobo) in which the main airport is left in such a desolate state. There are taxiways there that are more like a mogul runway than a road and you can destroy your plane on them. I am truly disappointed how you can publish such a thing. The bridges over the highways alone have steps of several 10 cm. You can still recognise these to some extent, but worse are the faults that take you by surprise. Then the plane is quickly destroyed even at normal taxiing speed.
When do you finally want to fix this state of affairs?
not only that but the FPS are terrrible from Day one anyway so it needs a hot fix to be able to use this airport correctly .
Do you have any add-ons in your Community folder? If yes, please remove and retest before posting.
I guess having a A32NX that is not changing any airport or land behaviour it is not consider an addon impacting this functionality
Are you using Developer Mode or made changes in it?
No
Brief description of the issue:
in two different places during taxi I experience some strange jumps on the road, but unsure why.
I tested twice in the same place (two small bridges) and happened both times
Provide Screenshot(s)/video(s) of the issue encountered:
Detail steps to reproduce the issue encountered:
I did it twice two different days, same position. The videos will help to identify position, you can see tower control while taxi to 26R
PC specs for those who want to assist (if not entered in your profile)
Build Version # when you first started experiencing this issue:
1.15.8.0
Are you on the Steam or Microsoft Store version?
Microsoft Store Game Pass
Did you submit this to Zendesk? If so, what is your ticket #?
103232
I saw this on release day. Those red, and white stripe marked underpasses caused my Cessna to end over leading to a prop strike. Not all are like this, but I found three in a row that were.
In my case I found two in a row, and as you said is not in all places.
I have same problems with some different airports with bridges and not straight road.
I did the exact same thing on release day. Those underpasses don’t line up properly with the rest of the taxiway, and are a little bit higher. My 172 fell on its nose going over one.
When will it get better? I just landed in LFPG and when crossing the motorway on Taxiway D between DA1 and BD8 I collided with something I can’t see so that the sim shut down. What a bad airport and no one is doing anything about it, for months now. Where is the heart of Asobo???
I have also noticed the building in the background is covering the adjacent taxiway. I’ll report to zendesk.
I took the overpass and got stuck. Like my plane was glued to the ground. I think my wheel collided with the ground right on the overpass and blocked me. I had no choice but restarting the flight.
hi guys,
I try to level the taxiway to a troublesome bridge, and I succeed to smooth (not completely remove) the height difference.
the problem is, I don’t understand how to make a correct project and compile it to be able to add it to the community folder.
I saw many tutorial but I still don’t understand.
the crazy thing is, I can find some tutorial to make quite advanced things like the terraforming, but I’m not able to find the good info for creating a correct structure for only a terraforming file and make a bgl, otherwise I could do it.
I don’t understand the vocabulary of the SDK (all this things like asset and so on…). Anyone could explain me from beginning, simply, what I have to do to create a terraforming compiled structure, not an airport, not a scenery, not a plane… just a terraforming , pleaaaaaaaaaaaaaase…
Hello,
I finally succeed to modify the ground profile around bridge of taxiway G, now there is no huge step.
I also make a file to remove the hill between 08L and cargo terminal. even is there is some kind of hill there in reality, in the sim, it result on the approach lights buried into the ground. flatten the hill make all the approach lights visible again.
any other taxi way bridge cause trouble except taxiway G?
I try to repair the bridge of taxiway G
you can try it, download with link below
for those who are interesting on a not broken LFPG, If you have a backup of your first installed MSFS from august or september (before the ugly wall appears on terminal 2D), you can uninstal the current release completely broken airport, and put the old one in your community folder.
I’m tired to wait for Asobo to fix their mistakes.
Was doing a flight on VATSIM the other night and hit this bug on B and D. Pretty shocked this isn’t fixed yet. The only way through it without crashing is using slew mode.
Handcrafted LFPG has MAJOR issues on taxiways - for onw, there are invisible obstacles that stop the aircraft and yesterday after landing on 27L, taking D8 taxiway, I suddenly got a message that the a/c suffered major damage whole the taxiway was empty and ended the flight right away.
I seldom fly to or out of LFPG and 80% of the times something like this happens! By far this is the handcrafted airport with most issues, not counting performance.