Clouds and some objects are rendered differently on left and right eye?

Can anyone else try to check and see if they’re seeing some strange discrepancy in clouds rendering in left eye VS right eye? I can perceive a slight difference between the could shape/position in both eyes.

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I noticed this in the night sky. The milky way is different in each eye.

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I’m seeing it too. Not as obvious as it was before the last fix but it’s there.

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Hope this bug get’s recognized by the mods and marked as feedback logged. I really have no clue how the decision is made to report feedback to the developers. To me, it seems a bit random at times, but the more votes and comments the higher the probability. It doesn’t seem like there is a coordinated effort to report raised issues.

There’s definitely something wrong with the vision between both eyes for clouds, it’s very obvious, perfectly fine SU3 so they need to revert back to that code before they go down a rabbit hole and we’re stuck with it.

There’s something wrong with the display of the horizon line after sunset, the effect is as if the sky and the ground were artificially evaporated from each other… I don’t know if I’m explaining it correctly, but I’ve never seen such an effect, it looks very unnatural

Hi all,

Before we log this issue internally, please can we ask users to include a complete Bug Report Template, so that we can provide as much information as possible to the Development Team. I’ll include the full template below:

1 tag is required - add them in the tag section next to the title above:

  • One for platform (ms-store, steam, xbox , or xcloud)

  • One for aircraft if related (start typing in your aircraft name in the tag section and pick correct option)

Feel free to delete this quote section after adding your appropriate tags.

ISSUE DESCRIPTION

Description of the issue:

FREQUENCY OF ISSUE

How often does this occur for you (Example: Just once, every time on sim load, intermittently)?

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

YOUR SETTINGS

If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.

What peripherals are you using:

[PC Only] Are you using Developer Mode or have you made any changes to it?

[PC Only] What GPU (Graphics Card) do you use?

[PC Only] What other relevant PC specs can you share?

MEDIA

Please add a screenshot or video of the issue occurring.

vr msfs-2024 ms-store

ISSUE DESCRIPTION

Rendering is strange specifically on the right eye when in VR.

FREQUENCY OF ISSUE

Every single vr session.

Steps to reproduce - start a flight in VR. Ideally during night time and observe thin objects like lamp posts (this is where the issue is most visible, also visible with stars in the night sky or clouds) - observe with right eye and then left eye. A marked difference is visible. There seems to be some strange shimmering or trailing of textures on the right eye whereas the image on the left eye is stable.

YOUR SETTINGS

Most graphics settings on high or ultra with dlss quality.

Mods don’t make a difference with this phenomenon.

No Dev mode used.

[PC Only] What GPU (Graphics Card) do you use? Rtx 5090

[PC Only] What other relevant PC specs can you share?

Amd 9800x3d, 64gb ram

MEDIA

Screenshot not possible because issue only offers on right eye in vr.

Yes, there is something wrong in the distant clouds and horizon “haze”?

For me there are situations were looking far away into the horizon …suddenly seems like Im looking to a 2d image of the “haze/clouds” right on the horizon line, the higher clouds look ok, sorry its difficult to explain, but definetly it wasnt in SU 3

I noticed this too the other day when setting up my Pimax Crystal Super. At first I thought it was the headset having an issue but also tried it on my Quest 3 and same problem.