Please tag your post with #pc and/or #xbox. #pc
Are you on Steam or Microsoft Store version? Microsoft Store
Are you using Developer Mode or made changes in it? No
Brief description of the issue: Clouds look weird when moving. They lose opacity and become “checkerboarded”. When I stop moving, they become normal again.
Provide Screenshot(s)/video(s) of the issue encountered: 2022-02-05 18-26-46
Detail steps to reproduce the issue encountered: Move your camera in the simulator with clouds.
PC specs and/or peripheral set up of relevant: GTX 1060 6GB, running MSFS on high + clouds on ultra
Build Version # when you first started experiencing this issue: Unknown
This problem has been known since release and was never really confirmed by Asobo, at least I missed it if I did.
Oh, I thought it may have had something to do with my visual settings. Some weird artifacts are often caused by TAA and other rendering techniques, so I thought this might be the case here.
Let’s hope Asobo fixes it, then!
not everyone has the problem. so it probably is some setting yes.
LOL not really. But is ok when you think it have to do with settings
I don’t get this but then I have a faster gpu. What driver version are you using and have you tried with the latest?
This artifact is inherent to the ray marching technique they’re using to make the clouds. The cloud setting and the weather settings will affect this, but the underlying cause will always be there and visible under certain conditions.
I’m sure Asobo is well aware of it. They’ve been tweaking and fiddling with the clouds with nearly every update, trying to minimize the artifacts while still eking out acceptable performance on the Xbox.