Yes it started for me with update 27 and still there in 29. Its so bad that I have to stop flying as even with clouds off, the sky still wobbles and flickers to the point of making me feel ill. Pimax Crystal Super.
same problem here. the sky and Atmosphere is shaking/flickering/jittering like crazy. makes it unflayable in VR with Eyetracking
If this cant be fixed i have to return my Pimax Crystal Super, flying in msfs was the only reason to buy it in the first place.
specs: Pimax crystal super with Pimax openxr. RTX 4090 i713700kf
Totally insane how this got into this latest beta update. Horrible, just so annoying Iām always flying without clouds now.
Pimax Crystal UltraWide, DFR on, TAA.
Good thing though is, that it moved from āfeedback-loggedā to ābug-loggedā.
So there will be a fix at some point.
Iām not having similar issue with the quest 3.
This issue isnāt occurring for those with a Quest 3 likely because it seems to be related to eye tracking (DFR) instead of just fixed foveated rendering.
After updating to version 1.6.30, there are no more problems in VR and the results are really good with a Pimax Crystal Super. Everything runs smoothly and without any stuttering. The bug seems to be fixed well; thank you very much for the quick fix. System: AMD 7950x3D, 64GB RAM, RTX 5090, Pimax Crystal Super 50PPD headset
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Fixed with 1.6.30.0 little dance time.
Fixed. Thank you!
Yay!!! Heartfelt thanks to the forum mods and Asobo dev team for this timely fix. ![]()
For reference:
Continuing the discussion from Sim Update 4 Beta (1.6.30.0) Release Notes - November 26, 2025:
Can confirm fixed in .30. Good work and thank you.
Iāve still got it. Have the latest Beta update. Noticed it on decent onto Toronto yesterday with Ini A350.
PSVR2 same issue