Cockpit head movement and UI jitter

Jitter in cockpit and for some ui panels, even when stationary (only head movement)

Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?

Yes, clean install

FREQUENCY OF ISSUE

Every time

Are you using Developer Mode or have you made any changes to it?

No

What GPU (Graphics Card) do you use?

4080 super

What other relevant PC specs can you share?

Meta Quest 3, 7950X3D, 128gb ram, W11
DualSense controller

MEDIA

UI and cockpit jitter. Photo mode is smooth for some reason

Jitter even in the pause menu, with Quest 3 screen turned off, mouse is disabled, not touching anything

Tried the following, didn’t work:

  • Alt+enter
  • Game settings: reprojection, reflex, dlss
  • 2020 version has the same issue
  • Complete windows and the game reinstall on a separate drive
  • Factory reset Quest 3
  • SteamVR runtime instead of VDXR
  • Steam Link app
  • Meta quest Link - same but with more artifacts
  • Hardware accelerated GPU scheduling, fullscreen optimizations
  • Disabling mouse, disabling controller tracking and interaction with desktop in VD

Tracking in other games is fine, the issue is only in MSFS2020 and 2024

1 Like

It’s like UI panels are tied to the in game character model, not to my head. Also should that in-game character even appear in VR mode? If I don’t recenter and move IRL then I can look at my in-game model which is also feels like a bug. Something is terribly wrong with the game

Also notice that in the first video white pointer dot lags behind the black controller pointer ray. Why would it do that?