Cockpit Lean on Banking

Does anyone else find the visual airplane lean while banking in VR to be unnatural? In real life it should look like the horizon is what has moved.

I think the horizon tilt is correct but if you add the two together it has to be off.

I’ve mentioned it before, but I think I’m the only person bothered by it. :sweat_smile:

I guess I’m alone on this one. :sweat_smile:

It’s similar problem to how turbulence is shown in VR. We have the camera shake/momentum effect to turn off or reduce which gives a more realistic experience in VR. I just wish the visual of the airplane banking were part of this or independently available.

I try to fly with visual ques like CFIs teach and this just throws me slightly.

Yes, I have a triple monitor system and the “lean” is really objectionable. I think you can deal with it but ONLY if we can get at camera.cfg for a particular aircraft which isn’t there until you stream it? I tried to set “MomentumEffect” = 0 in various places (including MSFS Settings) but that didn’t do it. In FSX, there were some accelration effects parameters that could be zeroed.

Maybe the files for 2024 are in: ???

C:\Program Files (x86)\Steam\steamapps\common\Limitless\Packages\fs-devmode\Edition\templates\AssetGroups\ModularSimObjects\airplanes\template-modular-airplane-turboprop\common\config

or maybe

C:\Program Files (x86)\Steam\steamapps\common\Limitless\Packages\fs-devmode\Edition\templates\AssetGroups\SimObjects\airplanes\template-airplane-piston

EDIT: Nope, setting MomentumEffect = 0 isn’t enough - there is some mention of Dynamic Head Movement (old FSX stuff??) and maybe there is a specific file for a given aircraft that is streamed so the file isn’t on our PC??

Yeah, I’ve replaced every occurrence of MomentumEffect = 1 on my system to 0. It didn’t seem to do anything that I could tell.

It looks like it is a function of bank(roll) and rollrate. Maybe it just can’t be disabled. It just seems like such a wrong effect - especially for those of us with any actual hardware (e.g. HOTAS) in front of us that would not rotate with the graphics cockpit. Maybe we should report it as a bug

EDIT: The Instrument Views do not have this effect and then you can move until it is correct for pilot view - and then save as custom (maybe not on the “save” part)

That’s an interesting idea. I’ll have to play with that. I have it setup so I can easily translate the camera in all directions.