Hi folks
(English is not my first language)
I just looked into my screenshot folder for some screenshots of the initial release version. Found some. Taken on August 2020.
The draw distance of the vegetation has increased since the initial release for sure!
The render distance of buildings was decreased since… but not for much. At least not in my cases. Only in one screenshot (174) I was able to see less buildings in SU5 vs Initial Release.
For all screenshots applies: left side SU5, right side initial release (August 2020)
And I tried to replicate the exact same camera view, weather and sun position that I had in 2020. No mods installed, graphic settings at Ultra.
(To see images in full resolution, open the image, right click on it and select “open in new tab”.)
173: Draw distance of buildings and mountains look pretty much the same to me.
174: In this shot you can see on the left (SU5) that the buildings are reduced in density. But vegetation reaches even on top of that mountain ridge.
175: Can’t see less buildings in the distance, but for sure more trees in SU5.
177 & 178: Also more vegetation and no less buildings in SU5.
Unfortunately I’ve never made screenshots near the initial release (or after) of New York or any other super large city, where in IRL you can see buildings up to the horizon. Because maybe the draw distance in those building packed cities has less draw distance to save memory.
(IF X amount of buildings in viewport reduce draw distance )
Maybe one of you has an old screenshot of New York, Tokyo, etc and can make a new one with SU5 and post it here.
So maybe it would be enough to offer a greater range (past 200) of the distance slider in the GUI (the thing everyone is doing right now by hand in the CFG file.).
And of course change the draw behaviour of elements entering the viewport. (Excessive LOD pop-in after SU5)
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