I just had also CTD, never happened before in MSFS for me. No new airports, airplanes installed since last flight.
EDIT: no GSX installed.
EDIT2: event from event log:
Faulting application name: FlightSimulator.exe, version: 1.26.5.0, time stamp: 0x00000000
Faulting module name: ntdll.dll, version: 10.0.19041.1806, time stamp: 0x1000a5b9
Exception code: 0xc0000374
Fault offset: 0x00000000000ff609
Faulting process id: 0xc240
Faulting application start time: 0x01d8b596e6b77113
Faulting application path: C:\Program Files\WindowsApps\Microsoft.FlightSimulator_1.26.5.0_x64__8wekyb3d8bbwe\FlightSimulator.exe
Faulting module path: C:\WINDOWS\SYSTEM32\ntdll.dll
Report Id: 5a3fe2d1-24c1-4980-ba53-2706b93e72df
Faulting package full name: Microsoft.FlightSimulator_1.26.5.0_x64__8wekyb3d8bbwe
Faulting package-relative application ID: App
More info with bucket ID:
Fault bucket 1855134808529458861, type 5
Event Name: MoAppCrash
Response: Not available
Cab Id: 0
These files may be available here:
\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_Microsoft.Flight_4ae8285069b969f313456703cb5b6fa9cd6766_936bb001_79bfb717-4686-452a-a2d2-ce073d4ab488
Summarizing all the data Iâve collected from this thread so far:
This specific CTD is only affecting PC players (both MS Store and Steam). Xbox and Xbox Cloud Gaming players are NOT impacted.
Only some, not all, PC players are getting this CTD.
This specific CTD starting occurring on or about Friday, August 19.
It is affecting players with both Nvidia and AMD GPUs. Driver version does not seem to matter.
It is affecting players on both the SU9 live build and the SU10 beta build.
It is affecting players on both Windows 10 and Windows 11.
It is possibly (unconfirmed) related to online services such as Live Weather, Live Traffic, and Azure terrain caching.
Based on the above, my personal best guess at this time is that it is indeed a change unrelated to the MSFS code or servers (Iâm not making a definitive statement here; I could very well be wrong about this). The suggestion that it could be caused by an update to Windows (and/or Windows Defender) makes a lot of sense to me. Itâs a good working theory that when flightsimulator.exe requests online data (such as live weather, live traffic, etc.), Windows Defender is somehow interpreting this as a security threat and terminates the application. That would explain why @GeomitraLNG1987does not get a CTD when flying over the UK (that terrain is already cached locally) but does get a CTD when flying over Australia (non-cached terrain is being requested from Azure).
As I mentioned in an earlier post, I flew for over four hours yesterday trying to replicate this crash with and without live weather enabled, but my sim was perfectly stable the entire time. I noticed today that I have two pending Windows Updates (see screen capture below) that will be installed the next time I restart my PC. If I reboot and install these updates, will I start getting this CTD?
I donât use WIndows Defender though, my firewall + other protection is handled by a different application.
I must say it was pretty violently scanning for heurs-virusses the past few days though. It treated GSX and ProATC-SR pretty suspicious, while I normally donât see it fire up so much.
Could there be some global activity going on too, large-scale cyberattacks that are shutting down servers and pulling up firewalls?
Add in several people reporting intermittent CTDs after flying the V35 on Friday. Could be same issue as this but no error event logs are being created. I initially thought it was the V35, but not so sure now.
Some of the other faulting modules are ucrtbase.dll and VCruntime140.dll, which are all related to the C++ runtime library, and might be pointing at something. Itâs possible that .NET framework update or Windows update could change those DLLs, but not sure without digging in it. I think it would be helpful for people to see if theyâve had any recently Windows updates in the past 2 days, beyond the gaming services update that was mentioned.
The exception code 0xc0000374 on ntdll.dll is a heap corruption exception. Like I mentioned earlier, this is like a canary in a coal mine. Something is wrong, but doesnât point to exactly what. Itâs usually the most common way to crash a program. If people are also getting other faulting modules other than ntdll.dll, that should be paid equal attention.
Have the servers been compromised? Something is very off, how so much of the online connectivity is tied to overall performance; this needs investigating. How can this happen, itâs unplayable.
I donât totally agree with that, i do not use MS Defender and i didnât get any Windows Updates. I get CTD over UK and around the world, itâs totally random but in one thing i agree, is probably on the server side and that doesnât affect all players.
Iâve theses updates since august 13 and fly many times after without issues.
Yup. And you already stated that work on fixes will only be done during office hours and not on a weekend.
Which should be obvious. But apparently it isnât, to some.