Hello,
REAL quick intro then I’ll get to the meat. MSFS 2020 worked and continues to work flawlessly in VR. MSFS 2024 USED to work as well pre-SU2, but there were so many VR UI bugs that I stopped flying for about a year. I’ve recently come back, and I can’t seem to get even a single flight to work without massive (multiple seconds) freezes or outright hangs of the application that require a restart of the PC to get out of.
Hardware:
CPU: Ryzen 7950X3D
GPU: RTX 4090
RAM: 64GB
Drive: M.3
Headset configuration - I have tried multiple completely different setups with the exact same issue:
- Quest 3 + Virtual Desktop (OpenXR)
- Quest 3 Tethered with Oculus Link (OpenXR)
- Varjo Aero with Steam VR
All three setups exhibit the exact same freezing and hanging, so I am seriously doubting it is one simple thing like virtual desktop. Additionally all three setups work perfect with FS2020 so the problem really seems to point to FS2024 specifically.
Things I have tried:
In addition to trying the three different setups above, I have:
- Tried multiple driver versions, including rolling back to the previous driver, and installing a community recommended one 566.36
- Set VR graphics to absolute minimum (This should absolutely NOT be necessary, as I got perfectly smooth performance on near max previously, but I did test it nonetheless)
- Uninstalled and reinstalled MSFS2024
- Uninstalled most all 3rd party aircraft and other mods
- Disabled things like TDS, Navigraph
- Used the Windows Update Reset feature
- Currently testing SU3 beta but so far not noticing any difference in this issue, except maybe that it “recovers” more often where as SU2 would just hard freeze and die.
I am unable to reproduce any similar issues in 2D mode. I don’t even need to be in the air or moving for this to occur, in fact I often get a complete freeze ending my flight before I even get that far
I am at my wits end here, and have no real idea what to look at to further diagnose or troubleshoot this. I can find nothing special in event viewer, and we all know MSFS doesn’t do logging like normal games so nothing else really to go on here.